In a constant effort trying to improve your gaming experience, the administration team has decided to pack up and move our home once again.
This time we are going to have a total of 64GB RAM between two dedicated servers - enough room for everyone to stretch and play!
The move begins on the 28th of December and most likely will be finished up by the new year!
ALL MINECRAFT SERVERS WILL KEEP THEIR MAPS!
In the meantime, make sure you are using a DNS name to connect to our servers (build1.mikes-revenge.net) and NOT an IP address!! Certain servers only have IPs, and they will change. Check here for their new addresses.
TeamSpeak: ts3.mikes-revenge.net
Legit Minecraft: legit.mikes-revenge.net
NEW TF2 IP: 142.54.186.4:27015
IP For Chivalry Medieval Warfare: 142.54.186.2:27015
Not too many admin plugins as of right now and we still need to do things like establish the right rules and setup how we want the server to exactly run.
Posted by: craigpd - 11-01-2012, 08:46 AM - Forum: Game Updates
- No Replies
Since the release of the Pretty Scary Update we’ve been super-busy trying to fix as many reported issues as possible. We’ve now reached the point where we’ve fixed so many that we spend more and more time wondering “haven’t we fixed that already?†and “I wonder if this will break anything else…†In other words, it’s time to look forward to a new official update!
The changes since 1.4.2 is:
Over 100 issues fixed, full list here: https://mojang.atlassian.net/secure/Rele...sion=10302
Noteable: The missing song “where are we now†is now available, but called “waitâ€Â
Noteable: Random falling damage due to lag fixed
Noteable: Falling damage when riding minecarts fixed
Noteable: Enchanted book exploit fixed
Noteable: Slimes have correct collision box
Noteable: Signs no longer lose their text client-side
If nothing serious happens, we intend to release 1.4.3 next Wednesday.
Here’s the next snapshot, 12w42b! We are pushing these very rapidly now because we need to get ready for the 1.4 pre-release (which needs to be out before the official release on October 24). Since yesterday’s snapshot we’ve done…
Falling sand now properly “pops†when falling on non-solid blocks (such as torches)
The redstone repeater lock mechanism is now slightly more stable / predictable. It’s still not 100% as we want it, but fixing it completely will require bigger changes that we’ve planned for Minecraft 1.5.
Fixed tooltip width for renamed items
Added a number of sound events, but the sound effects are not added yet
Server ping will now tell if the server and client have mismatching protocol versions
Updated translation files
Download the snapshot here: