| Welcome, Guest |
You have to register before you can post on our site.
|
| Online Users |
There are currently 36 online users. » 0 Member(s) | 35 Guest(s) Google
|
|
|
| Minecraft 1.3 Release |
|
Posted by: Ackros - 08-01-2012, 04:34 AM - Forum: Game Updates
- Replies (7)
|
 |
Today 1st August : @ approx 15:00 GMT+1 (irish/british summer time)
Just saw it announced on reddit, strange they didnt update it on FB or Twitter... the lazy gits ;p
Will update as soon as i see it..
|
|
|
| DayZ Pending Update: Build 1.7.2.5 |
|
Posted by: mIKe - 07-30-2012, 09:31 AM - Forum: Game Updates
- Replies (1)
|
 |
Quote:This topic is for information of the status of the next update.
Affected Addons:
* dayz_code
* dayz_server (server)
Target date:
* Wednesday 1 August 2012 (GMT)
Confirmed Changelog (WIP):
* [FIXED] Ammunition amounts not loaded in properly (Now records used ammunition correctly)
* [FIXED] Graphical glitches with barbed wire (Rebinarized file should no longer produce graphical artifacts)
In Process Changelog (WIP):
* [FIXED] Graphical glitches with dead bodies (Rebinarized file should no longer produce graphical artifacts)
* [FIXED] Converting between magazine types resets ammo count (Now only contains previous number of rounds)
This is not a final list.
Only confirmed items are placed on here, and the page is updated each time. Some things are expected to be in the update, but are not in the list yet, because they have not been finished and confirmed in the update.
|
|
|
| Minecraft 1.3 Pre-release! |
|
Posted by: craigpd - 07-26-2012, 11:55 AM - Forum: Game Updates
- Replies (1)
|
 |
It’s finally time for Minecraft 1.3! As the norm is these days, we prepare the community and server providers with a prerelease. The official release date is August 1, so that’s when everybody will get the update in the launcher.
Here’s a brief collection of all the changes made since Minecraft 1.2.5:
The game now runs an internal server in single-player mode
The single-player server can be shared on LAN, with LAN server detection
Made it possible to use client-side commands by enabling cheats (this is defaulted as disabled for old worlds)
Added an optional “bonus chest†to get started quicker
It’s now possible to trade with villagers. Added emeralds as a currency
You gain enchantment orbs from other tasks than just destroying monsters. Max enchantment level has been decreased to 30
Servers can automatically suggest and distribute texture packs
Added new world map elements (does not need a new map, but they’ll only appear in new areas)
Added cocoa beans
Added an Ender chest
Added tripwire
Stairs and levers can be placed up-side-down
Wooden logs can be placed sideways
More detailed change log here: http://www.reddit.com/r/edstonehelper/co...xt_update/
Get the prerelease here:
Client: http://assets.minecraft.net/1_3/minecraft.jar
Server: http://assets.minecraft.net/1_3/minecraft_server.jar (or EXE)
If you havent downloaded Minecraft you can grab it here: www.minecraft.net/download
Please note that the minecraft.jar doesn’t need to be extracted or unpacked in any way, you simply replace the minecraft.jar file that is located in the “.minecraft/bin†folder.
Have a great week!
-Lydia (with some help from Jeb)
|
|
|
|