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  Minecraft 1.2 Preview
Posted by: mIKe - 02-29-2012, 12:43 PM - Forum: Game Updates - Replies (4)

http://www.mojang.com/2012/02/minecraft-1-2-preview/

Jens Bergensten Wrote:Hello!

We plan to release Minecraft 1.2 tomorrow, but you can already check it out by downloading and installing it like a weekly snapshot!

Client: http://assets.minecraft.net/1_2/minecraft.jar
Server: http://assets.minecraft.net/1_2/minecraft_server.jar
Full change log will be posted tomorrow, but it’s basically all the snapshots since Minecraft 1.1 packed into one Smile

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  If TeamSpeak Is down Use the IRC
Posted by: Diggity_Dan - 02-16-2012, 10:20 PM - Forum: General Updates - Replies (2)

http://mikes-revenge.net/forum/chat.php

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  New Forum Theme Available....
Posted by: mIKe - 02-16-2012, 05:51 PM - Forum: General Updates - Replies (3)

It's Minecraft based... to change your theme click the gears in the bottom bar. Then go to Edit Options.
Enjoy!

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  Minecraft Snapshot 12w07a
Posted by: evilL - 02-15-2012, 04:16 AM - Forum: Game Updates - Replies (11)

here you go gents and gals!!
12w07a is out, sry i cant post link. im using my wii to post this due to computer problems.

includes but not limited to...

-added new world file format called "anvil"

-multiplayer light calculations do not cuase affected blocks to be transmited to clients, instead the clients will recalculate on thier own

-villagers will repopulate villages based on how many houses there are available

-some nights in villages will be worse than others... investigate pls

-added a redstone-controlled light source aka the awaited lantern

-decreased chance for rare mob drops... affected mobs are zombie, pigmen, skeletons, and endermen.

-ai animals use the new ai system now


(note) the game cant use the full range of ids yet becuase there are still some assumptions that ids above 256 are items... that sucks...


(02-15-2012, 04:16 AM)evilL Wrote: here you go gents and gals!!
12w07a is out, sry i cant post link. im using my wii to post this due to computer problems.

includes but not limited to...

-added new world file format called "anvil"

-multiplayer light calculations do not cuase affected blocks to be transmited to clients, instead the clients will recalculate on thier own

-villagers will repopulate villages based on how many houses there are available

-some nights in villages will be worse than others... investigate pls

-added a redstone-controlled light source aka the awaited lantern

-decreased chance for rare mob drops... affected mobs are zombie, pigmen, skeletons, and endermen.

-ai animals use the new ai system now


(note) the game cant use the full range of ids yet becuase there are still some assumptions that ids above 256 are items... that sucks...

Print this item