RP Mod on Build2 (Heros) - Printable Version +- [mR] Forums (https://mikes-revenge.net) +-- Forum: Revenge Forums (https://mikes-revenge.net/forumdisplay.php?fid=5) +--- Forum: All Games (https://mikes-revenge.net/forumdisplay.php?fid=53) +---- Forum: Legit Survival (https://mikes-revenge.net/forumdisplay.php?fid=29) +---- Thread: RP Mod on Build2 (Heros) (/showthread.php?tid=1858) |
RP Mod on Build2 (Heros) - mIKe - 01-05-2012 Hereos has been updated so I was able to finally get it loaded to build2. Hereos is the RP-Class mod we're going to use for our RP We need to create the classes, as of now we have none. Ideas? You'll find info on the mod and the class setup here: http://dev.bukkit.org/server-mods/heroes/pages/classes/ RE: RP Mod on Build2 (Heros) - craigpd - 01-05-2012 name: Knight default: false user-class: true primary: true secondary: true description: The Default Starter Path permitted-armor: - 'IRON' permitted-weapon: - 'IRON' permitted-skills: ALL: true experience-sources: - KILLING - PVP - QUESTING permission-skills: Example: level: 1 base-max-health: 120 max-health-per-level: 0.25 expmodifier: 1.0 item-damage: air: 1 projectile-damage: Arrow: 5 expLoss: 0 tier: 0 recipes: [ default ] name: Mayor default: false user-class: true primary: true secondary: false description: The Default Starter Path permitted-armor: - 'GOLD' permitted-weapon: - 'GOLD' permitted-skills: ALL: true experience-sources: - KILLING - CRAFTING - QUESTING permission-skills: Example: level: 1 base-max-health: 75 max-health-per-level: 0.15 expmodifier: 1.0 item-damage: air: 1 projectile-damage: Arrow: 5 expLoss: 0 tier: 0 recipes: [ default ] 2 classes made that I think will suite towny perfectly RE: RP Mod on Build2 (Heros) - Munchhead - 01-05-2012 count wiseman farmer librarian blacksmith druid RE: RP Mod on Build2 (Heros) - mIKe - 01-05-2012 I'm thinking peasant worker citizen businessowner concilmen knight wizard lord(mayor) governor chancellor RE: RP Mod on Build2 (Heros) - Blargh_14 - 01-05-2012 (somewhat excited voice) This sounds like it's gonna need a bit of balancing... WARlike balancing... team battles after implemence? like chess, the mayor must be defended perhaps? RE: RP Mod on Build2 (Heros) - evilL - 01-05-2012 beast master elemental ender and elf.... thats all i got.. RE: RP Mod on Build2 (Heros) - MP29 - 01-05-2012 due to mikes post above i was thinking along basic classes: peasant worker/builder farmer lumberjack courier Citizen classes: landlord /baron /governor / king trader councilmen chancellor Battle class: Knight (swordsman) men with bow and arrow (what are they called again?) Wizard Scout Guards Guards of the King (Elite warriors?) or Knights from the square table (mc style!) RE: RP Mod on Build2 (Heros) - craigpd - 01-05-2012 hmm I am aware of a plug in that allows players to become wizards,by using a stick as a wand to cast spells,this may also be worth having on the server for RP uses. http://forums.bukkit.org/threads/rpg-fun-magica-v0-1-magic-awesome-1-0-1-r1.52871/ It is a fairly simple plugin but very fun to use. OH and mp,they are called Archers RE: RP Mod on Build2 (Heros) - mIKe - 01-05-2012 (01-05-2012, 12:53 PM)Blargh_14 Wrote: (somewhat excited voice) This will take a lot of tweaking and balancing to get it right the way we want it. Here's what I got so far: Noob or Peasant Class: http://pastebin.com/QLK0CBAx Worker: http://pastebin.com/v23tWwqW Citizen: http://pastebin.com/nBWvsSL5 Note how we can differ from what exp they get exp from and what classes can use what tools/armor. RE: RP Mod on Build2 (Heros) - Michael - 01-05-2012 hereos? |