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Free Signs too Free? - Printable Version +- [mR] Forums (https://mikes-revenge.net) +-- Forum: Archive (https://mikes-revenge.net/forumdisplay.php?fid=102) +--- Forum: mR Archive, 2010–2019 (https://mikes-revenge.net/forumdisplay.php?fid=103) +---- Forum: Black Hole (https://mikes-revenge.net/forumdisplay.php?fid=12) +---- Thread: Free Signs too Free? (/showthread.php?tid=993) |
Free Signs too Free? - FutileResistance - 05-17-2011 I Have noticed that different ops have been making free signs for other players. I feel that by doing this for items not at the spawn free signs is almost unneeded. Mp, Pas, and I found free signs for iron, gold and diamond blocks two days ago, and I am beginning to wonder, should we let ops give out these signs to regular players? Any feedback (constructive) is accepted. Also, Do you give out free signs yourself? RE: Free Signs too Free? - Michael - 05-18-2011 well, it seems a bit much to give individual players free signs like that. But putting them at the spawn might not be terrible. we could just put free signs for all the blocks and items and never have to give anything out again. of course we would see a sharp rise in houses constructed entirely from diamonds :\ RE: Free Signs too Free? - FutileResistance - 05-18-2011 I mean signs that are of items not already in the spawn signs :o RE: Free Signs too Free? - Michael - 05-18-2011 yes I knew what you meant. RE: Free Signs too Free? - Dutchmerc - 05-18-2011 (05-18-2011, 03:54 AM)Michael Wrote: of course we would see a sharp rise in houses constructed entirely from diamonds :\ No Free diamonds signs than ![]() It's ok with me if we place free signs for almost all the blocks on the spawn because I get really annoyed by people constantly asking me for stuff they can easily get themselves. And no, I do not give out free signs RE: Free Signs too Free? - Danp1970 - 05-22-2011 Well, The things we shouldn't give out are: 1.TNT: Obviously, we should never ever give this out, Other wise the server will be raped with suprise buttsecks. 2.Lava: Nether implantation? **** that, It would already happen with this block burning and raping everything it touches. 3.Water: Its a survival server, not a underwater rapture ripoff server. 4.Obsidian: The **** substance takes too long to remove. 5.Fire: Ever heard the song "Burn Baby Burn?" That is what would happen if we gave these blocks out, The server would be a **** load of ashes. 6.Portals: They don't work and lag. 7.Adminium: Worse then obsidian, This block is indestructible. 8.Mob spawners :Lets put this into a simple statement: Pigs, Pigs everywhere. 9. Locked Chests: They are now useless and lead you to 404's. 10. Ice: Turns into water upon destruction. 11. Flint and steel: Look at fire, dumby. If any of these are given out, The server can easily go to ****. Thats the last thing anyone in mR needs. Espically mIKe. RE: Free Signs too Free? - MP29 - 05-23-2011 Hmm I just want to mention that i think all this is getting out of hand. Why not place free signs of everything at spawn, and send all our admins on a holiday? As i walk thru the world i see the most ugly 1 sort block only castles appear. glowstone creations, that are built and not used. (deserted after being built) Because all items are so easy to get, some new ppl that join, never have mined for anything. Its becoming a "free sign /ask admin for items and you get it all without any question asked"world. Where do we keep some control in this server? I push ppl to go mine for items (its MINEcraft, not ADMINcraft) , some agree its even more fun to find it digging than asking an op/admin for the items. Cant we got back to no freesigns AT ALL? Let them play as the game was meant to be and thats Mine for stuff. Sometimes people ask me for 20 stacks of something, i ask them why, and if its for a good reason to build something, i give, but if theres no reason but just to have it, i dont give it. I dont want to misuse the powers of giving out, while they canEASILY mine it. Imo ppl get too lazy to get even some **** cobble. Now some players are so smart to ask it to me, for instance, and if we refuse to ask it they PM to another Op or Admin And then they still get wht they want. I want to see 1 line of rules being held under the Admins Ops. i.e: Chris asked me and futi for free signs of diamond, iron, and gold blocks. we both said no. Chris asks lateron to another op the same thing and he just places the signs in his castle. Its like in a family, Mom doesnt allow it, Dad just says here you are. This doesnt work!! We must have one rule we all follow. * We also have people that open Shops in the server. Im not saying i dont want shops, BUT i dont think its fair that some ppl have tp pay them for the items we supply to them? I mean, Ryan and Death have shops, and ask my head off to supply them with all blocks. No they dont mine ANYTHING. they just ask Admins to suppply there shops, so they can sell it to others??? Sorry, but this doesnt match in my head. Shops, ok, but suply them with what they need to sell???? àrefuse that. If id have a shop being no admin, id mine for my goods to sell. Now i see several shops with chests FULL of loads of stuff that they NEVER have mined. How should i work with this? Please comment me if you want. Id like to know how you guys think of this. Thanks. MP RE: Free Signs too Free? - Mathias - 05-23-2011 MP I totally agree, people are getting lazy.. In my opinion there should be a ban on giving free diamonds/gold/signs/things wich take a while to make. They allready have enough stuff wich is free to get at spawn, they have /kit tools/glass/etc. Let the game be the game. RE: Free Signs too Free? - Michael - 05-23-2011 I think the idea with the public smp was to allow "creative mode" kind of gameplay by letting people have all the blocks they want. free signs at the spawn could do this. sure. I'm not exactly sure I like the culture it creates though. /kit means there are wood houses everywhere. people just ask for every silly little thing. Too many seem to feel entitled to something. I've also suggested just making minerals far more common, so while it's not free, they'd still be easier to get. There's technical challenges involved in doing something like that though :\ Personally I find the mod-free/legit resources play a lot more fun. we could try having the server that way and see how well people react? idk probably not very well, people are pretty invested in their little cities by this point. but yeah, we should probably either go all the way one way, or the other, just fully give out all materials, or give out none at all. RE: Free Signs too Free? - Blargh_14 - 05-23-2011 I have a couple problems with this. If I were a non-admin, and this rule were administered, I would think it unfair that ops can give themselves everything and anything, do whatever, and my ideas have no grounds. (MP says good ideas are rewarded by him, but thats not the basic principle) Also, we have way too many commands to become a ligitimate server, region would be acceptable, but /set, /replace, /drain-/fill(drain is acceptable for anti-greif) and of course the ability to make said signs. with all of those things we have become spoiled, happily, but this change would be a little much. I agree with the fact that building random **** shouldn't be as allowed in certain places, it would be cool if we could have a separate sandbox world. But in making it would be even more work for mike, since getting free stuff from the sandbox would transfer to the real world. and that everyone would probably move to the sandbox because they find the normal one dull... :-/ I understand that I rant, and that I may have a flimsy case, but feel free to fill in the gaps of my argument, because I'm not used to posting |