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Minecraft 1.7 Adventure Update Discussion - Printable Version +- [mR] Forums (https://mikes-revenge.net) +-- Forum: Archive (https://mikes-revenge.net/forumdisplay.php?fid=102) +--- Forum: mR Archive, 2010–2019 (https://mikes-revenge.net/forumdisplay.php?fid=103) +---- Forum: Black Hole (https://mikes-revenge.net/forumdisplay.php?fid=12) +---- Thread: Minecraft 1.7 Adventure Update Discussion (/showthread.php?tid=1038) Pages:
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RE: Minecraft 1.7 Adventure Update Discussion - Tai Huu - 05-29-2011 Help the Aether Mod get released. There's all the adventure mode you will ever need. RE: Minecraft 1.7 Adventure Update Discussion - Piluso - 05-30-2011 (05-29-2011, 11:28 PM)Tai Huu Wrote: Help the Aether Mod get released.This. Apart from 3rd party mods, I'd like to see two things: more diverse & complex dungeons, and an upgrade to the Nether. I rarely go there because Ghasts **** me off. However, if it had 1 or 2 new mobs, and DUNGEONS with new and exclusive drops, I might head there a bit more often. RE: Minecraft 1.7 Adventure Update Discussion - Lladar - 05-30-2011 (05-30-2011, 12:01 AM)Piluso Wrote: Apart from 3rd party mods, I'd like to see two things: more diverse & complex dungeons, and an upgrade to the Nether. I rarely go there because Ghasts **** me off. However, if it had 1 or 2 new mobs, and DUNGEONS with new and exclusive drops, I might head there a bit more often. I agree. If there was a REAL incentive to going down there, we'd probably visit the Nether often. It's almost impossible to even have a "fort" down there without getting everything around it blown to **** by Ghasts. RE: Minecraft 1.7 Adventure Update Discussion - Flatcher - 05-30-2011 Guns. |