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-->Call of duty mod<-- - Printable Version

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+---- Thread: -->Call of duty mod<-- (/showthread.php?tid=1049)

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RE: -->Call of duty mod<-- - Missionary - MiniSpyCrab - 06-18-2011

Quote:Wont be full killstreaks, it will be EXTREMELY difficult to make a minecraft character fly a plane.

Although there are some flyable plane mods on the MineCraft forums. Maybe you can give credit to whoever made them and use them for your mod?


RE: -->Call of duty mod<-- - PlatinumKiller - 06-18-2011

(06-18-2011, 04:10 AM)Missionary - MiniSpyCrab Wrote:
Quote:Wont be full killstreaks, it will be EXTREMELY difficult to make a minecraft character fly a plane.

Although there are some flyable plane mods on the MineCraft forums. Maybe you can give credit to whoever made them and use them for your mod?

Thanks i'll tell the workers Big Grin


RE: -->Call of duty mod<-- - Towelie - 06-18-2011

major bady. DETECTED


RE: -->Call of duty mod<-- - JackFlash - 06-20-2011

Excuse me, correct me if I'm wrong ...
Don't fly and pilot mods lag our server?
I mean, isn't that why we do not allow these things on our public SMP?

How would this mod be different from the current fly/pilot mods that we do not allow?



RE: -->Call of duty mod<-- - asswad - 06-20-2011

Our Spy-Pig is in the air, The enemy is jamming our comms


RE: -->Call of duty mod<-- - PlatinumKiller - 06-20-2011

[Official]
If mod is out, mIKe's SMP server gets it for free!!
Need to have a forum account and beta(of course) and you have to be playing the server(active) in order to receive the mod for free.


RE: -->Call of duty mod<-- - Michael - 06-21-2011

(06-20-2011, 08:10 AM)JackFlash Wrote: Excuse me, correct me if I'm wrong ...
Don't fly and pilot mods lag our server?
I mean, isn't that why we do not allow these things on our public SMP?

How would this mod be different from the current fly/pilot mods that we do not allow?

I think it's mostly a matter of speed, because the flying player has to be supplied with new information very quickly as they pass over hundreds of chunks more quickly than they normally would. From what I have seen of the plane mod, they mostly move at about walking pace anyway. So they might not be as bad.


RE: -->Call of duty mod<-- - PlatinumKiller - 06-21-2011

(06-21-2011, 04:14 AM)Michael Wrote:
(06-20-2011, 08:10 AM)JackFlash Wrote: Excuse me, correct me if I'm wrong ...
Don't fly and pilot mods lag our server?
I mean, isn't that why we do not allow these things on our public SMP?

How would this mod be different from the current fly/pilot mods that we do not allow?

I think it's mostly a matter of speed, because the flying player has to be supplied with new information very quickly as they pass over hundreds of chunks more quickly than they normally would. From what I have seen of the plane mod, they mostly move at about walking pace anyway. So they might not be as bad.

Correct but i wrote down...
it will be requiring another server(made by the people working here) and the mIKe's revenge people wil get it free.

I hope mIKe will allow this this to continue, the thread that is, because it is his website.


RE: -->Call of duty mod<-- - DaKakeIsALie - 07-06-2011

*Tacticle TNT Inbound!*

What!?! Noooooo my killstreak!!!


RE: -->Call of duty mod<-- - PlatinumKiller - 07-06-2011

(07-06-2011, 01:32 AM)DaKakeIsALie Wrote: *Tacticle TNT Inbound!*

What!?! Noooooo my killstreak!!!

Don't want to bum anyone but Mod might not be made.