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taz and adan's castle issues - Printable Version +- [mR] Forums (https://mikes-revenge.net) +-- Forum: Archive (https://mikes-revenge.net/forumdisplay.php?fid=102) +--- Forum: mR Archive, 2010–2019 (https://mikes-revenge.net/forumdisplay.php?fid=103) +---- Forum: Black Hole (https://mikes-revenge.net/forumdisplay.php?fid=12) +---- Thread: taz and adan's castle issues (/showthread.php?tid=1576) Pages:
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RE: taz and adan's castle issues - Mr.Carge - 09-29-2011 No I know what it is. Its an SMP bug that even if you try to get rid of your EXP orbs with lava, they double next time you die. Whenever someone dies it happens. Also, Craig we aren't taling about lag, we're talking about Frame rate drops. RE: taz and adan's castle issues - craigpd - 09-29-2011 when ever i go near a nether portal or redstone mechanism my frame rate drops from 170 to 5,sorry if i assumed the same on this occasion RE: taz and adan's castle issues - Michael - 09-29-2011 Yeah it started lagging everybody near there after someone died. It was ages ago so I don't get why it would be still happening :S RE: taz and adan's castle issues - Oink_mR - 09-29-2011 Redstone lags me like crazy, sometimes it even freezes the mechanism and doesn't operate unless reset wiring. :-/ Portals are as well very buggy and glitchy in SMP. Notch will most likelt fix it, or help. RE: taz and adan's castle issues - thyunknown - 09-29-2011 well the redstone is a first for me but i know that the nether has a significant impact on server function which is why on some it is disabled. it may just be moving sprites that your pc cant handle, just a guess, who knows really? anyways ive found improvements getting about 400blocks away or so... thats a good distance of server concentrated lag btw. and if it is xp orbs wandering sprites should infact disappear, if not mojang has a serious flaw as this was an issue in the past with the lava spawn killing(over 100 fatalities) with xp orbs. RE: taz and adan's castle issues - craigpd - 09-29-2011 well,seen as your 400 blocks away and no lag for you,its clear that it is somewhere in that region,look around for hidden nether portals,its been done on the server before as a joke RE: taz and adan's castle issues - thyunknown - 09-29-2011 (09-29-2011, 03:51 PM)craigpd Wrote: well,seen as your 400 blocks away and no lag for you,its clear that it is somewhere in that region,look around for hidden nether portals,its been done on the server before as a joke craigpd, no offense or sounding like an ****, i never want to set back foot there lol nor do i have a diamond pickaxe to disable it. however you are correct as there is one right in the castle. it's become a LAG ZONE, this is only for a notification not to go to that area or pay the price. since ive left for good thanks to the admins i never want to go back... |