Build1 Bugs, Glitches & Requests Thread - Printable Version +- [mR] Forums (https://mikes-revenge.net) +-- Forum: Revenge Forums (https://mikes-revenge.net/forumdisplay.php?fid=5) +--- Forum: All Games (https://mikes-revenge.net/forumdisplay.php?fid=53) +---- Forum: Build1 (https://mikes-revenge.net/forumdisplay.php?fid=61) +---- Thread: Build1 Bugs, Glitches & Requests Thread (/showthread.php?tid=2972) |
RE: Build1 Bugs, Glitches & Requests Thread - Dutchmerc - 06-24-2013 (06-24-2013, 06:38 AM)starkiller666 Wrote: remove carz, its a waste of time imo, re-introduce supernaturals, with boundaris, add in the disguise plugin, and citizens, also ranks, oh and also some sort of damage indicators plugin. No more supernaturals, most annoying thing weve ever had on the servers. RE: Build1 Bugs, Glitches & Requests Thread - lissy2000 - 06-29-2013 Anyone else lagging like crazy lately? Only me? Ok... I can't do anything... So laggy. Can't even change to creative. Can't even use the chat. It's horrible. DX RE: Build1 Bugs, Glitches & Requests Thread - *-FearEngine-* - 11-01-2013 I DEMAND A FUCKING UPDATE TO 1.7.2 OR I SHALL DEVOUR YOUR SOULS P.S. With Love RE: Build1 Bugs, Glitches & Requests Thread - bmanrules - 11-01-2013 They rewrote a lot of the network code in 1.7, so Bukkit is going to take a while RE: Build1 Bugs, Glitches & Requests Thread - *-FearEngine-* - 11-01-2013 (11-01-2013, 01:34 PM)bmanrules Wrote: They rewrote a lot of the network code in 1.7, so Bukkit is going to take a while Thank You, For Letting Me Know This!~ RE: Build1 Bugs, Glitches & Requests Thread - Constructer97 - 11-02-2013 What we need to overcome the lack of players is decent builds. I've seen the same thing so many times, people join the server. They go outside spawn and there are, quite frankly, terrible builds and it puts people off the server. We need some good builds so we can advertise the server and bring more people in. Because atm there are maybe 2-3 people on most :::::::::Merged Post:::::::::: Unleash the people like MP and WhoDoc etc to build stuff RE: Build1 Bugs, Glitches & Requests Thread - *-FearEngine-* - 11-02-2013 (11-02-2013, 05:09 AM)Constructer97 Wrote: What we need to overcome the lack of players is decent builds. I've seen the same thing so many times, people join the server. They go outside spawn and there are, quite frankly, terrible builds and it puts people off the server. We need some good builds so we can advertise the server and bring more people in. Because atm there are maybe 2-3 people on most Me and Ngugu are working on another supercity called Fhloston Paradise or Bay Rouge City, which is the name of the old one we built. That was supposed to be the new spawn until the stupid map got reset. So far we have made some decent progress, and Maxx has been helping us, but we need more recruits to run patch jobs on the pitt the city is being built into, and I need ppl working on the damn barrier that will be implemented. This can be the new spawn but it's going to take time especially with only 2 or 3 ppl working on it. For anybody that's interested if you want to join the project contact me or Ngugu, and their is a rule list below. 1. Can't use any form of autobuild unless it's something simple like a stack of blocks, everything must be done manually. This is Art not Science. I'm sure you don't want this to happen 2. We scale are designs depending on pitt location, this creates a more massive environment, and provides us with a rich and slums section. * Pit Edges: 8/12 Tall Buildings - Condos * Inset Layer 1: 6/12 Tall Buildings - Business * Inset Layer 2: 4/12 Tall Buildings - Slums District * Inset Layer 3: 2/12 Industrial - Industrial Zoning * Pit Center: 10/10 Citadel 3. If it looks like a fat mans ass, it will be leveled and you will get one more chance to show your skills, if that fails you will be sent to pit patch duty or be thrown in a Jew Oven. RE: Build1 Bugs, Glitches & Requests Thread - Odin Online - 11-02-2013 I think what b1 really needs is: 1. A better Spawn 2. More players. RE: Build1 Bugs, Glitches & Requests Thread - bmanrules - 11-02-2013 (11-02-2013, 08:41 AM)Odin Online Wrote: I think what b1 really needs is: (just kiddin' with ya ) Spawn is quite good, apart from the items constantly falling off the walls, but saying we need more players doesn't help the fact that we need more players (which we know :P). I've noticed recently that a lot of servers have started mini-games such as Skywars and Survival Games/ short rounds of PVP - We could restart the PVP server and have something like this: http://forums.bukkit.org/threads/tp-server-port-v389-teleport-between-servers-1-2-3.777/ to advertise and allow players to switch to Build1 while playing minigames? RE: Build1 Bugs, Glitches & Requests Thread - dmanrules - 11-02-2013 I still think an in-game reward system for voting is the best way to go about advertising, we never really got the plugin up and running when I brought up the idea but it's not too late to try. (http://mikes-revenge.net/forum/Thread-minecraft-servers-advertising) |