Civilization V Clan night/day - Printable Version +- [mR] Forums (https://mikes-revenge.net) +-- Forum: Revenge Forums (https://mikes-revenge.net/forumdisplay.php?fid=5) +--- Forum: General Chat (https://mikes-revenge.net/forumdisplay.php?fid=93) +---- Forum: General Chat (https://mikes-revenge.net/forumdisplay.php?fid=92) +---- Thread: Civilization V Clan night/day (/showthread.php?tid=3295) |
RE: Civilization V Clan night/day - dmanrules - 07-20-2014 (07-20-2014, 12:53 PM)holypengin Wrote: are we playing with all the DLC? I do own the DLC and I would love to play it but I know that just about everybody else doesn't so for the sake of the clan night I think we should just play vanilla so everybody can get involved. RE: Civilization V Clan night/day - holypengin - 07-20-2014 Civ's without dlc: American starkiller Arabian Aztec Chinese Axehacker Egyptian Rat3d English Holypengin French Odin German Greek Dman Indian Pascal Iroquois Japanese Ottoman Persian Roman Russian Bman Siamese Songhai :::::::::Merged Post:::::::::: guess ill just be England then what map will we be playing on? RE: Civilization V Clan night/day - mIKe - 07-20-2014 I may be able to join... too far out to tell at the moment. Simultaneous turns on or off? RE: Civilization V Clan night/day - dmanrules - 07-20-2014 (07-20-2014, 03:29 PM)holypengin Wrote: what map will we be playing on? I was going to go with random but if everybody agrees on a map I don't see any problem going with it. No matter what map, I think we should set map size to small because Civ maps are freaking huge (07-20-2014, 06:04 PM)mIKe Wrote: I may be able to join... too far out to tell at the moment. On RE: Civilization V Clan night/day - Odin Online - 07-20-2014 SECHT IT TO HUGHE. I love huge maps. On small civs are always running into border conflicts and world superpowers can't develop. I say do a larger map which balances land, air, and water combat. RE: Civilization V Clan night/day - Rated - 07-20-2014 (07-20-2014, 06:58 PM)Odin Online Wrote: SECHT IT TO HUGHE. I say do a medium map, moving my huge army would be difficult on a large map. But yeah, moving armies and stuff would be annoying on large :::::::::Merged Post:::::::::: Also being close to someone is fun. Tension eventually builds up into wars. RE: Civilization V Clan night/day - holypengin - 07-21-2014 its more dependent on the number of players standered is stander 8 people no AI and large is 10 people if mike does play plus ai :::::::::Merged Post:::::::::: and I vote for islands! RE: Civilization V Clan night/day - Rated - 07-23-2014 I vote for fragmented. RE: Civilization V Clan night/day - Odin Online - 07-23-2014 I vote for no water or land. Only ice. RE: Civilization V Clan night/day - dmanrules - 07-24-2014 Ok I kind of messed up the times, woops :P Event should start at about 5pm for Europeans and about 12pm for Americans (I got confused originally and thought we were 5 hours behind instead of ahead) , just follow this countdown timer: http://www.timeanddate.com/countdown/generic?iso=20140726T17&p0=1964&msg=Civ+V+Clan+night%2Fday |