Build1 Bugs, Glitches & Requests Thread - Printable Version +- [mR] Forums (https://mikes-revenge.net) +-- Forum: Revenge Forums (https://mikes-revenge.net/forumdisplay.php?fid=5) +--- Forum: All Games (https://mikes-revenge.net/forumdisplay.php?fid=53) +---- Forum: Build1 (https://mikes-revenge.net/forumdisplay.php?fid=61) +---- Thread: Build1 Bugs, Glitches & Requests Thread (/showthread.php?tid=2972) |
RE: Build1 Bugs, Glitches & Requests Thread - Odin Online - 11-02-2013 (11-02-2013, 09:12 AM)bmanrules Wrote:(11-02-2013, 08:41 AM)Odin Online Wrote: I think what b1 really needs is: Lies. Last I checked lots of items are missing and the signs are poorly arranged. Also for some people spawn lags a lot. Not me though. P.S. RE: Build1 Bugs, Glitches & Requests Thread - Pascal123 - 11-02-2013 Yeah, but with the overall lack of players nobody has been there to sort out the signs and fix the missing ones because there is rarely any need, and spawn has always lagged for somebody. Nothing we can really do about it, especially considering that spawn is like 5 times smaller than the usual spawns. RE: Build1 Bugs, Glitches & Requests Thread - bmanrules - 11-02-2013 (11-02-2013, 02:09 PM)Odin Online Wrote:(11-02-2013, 09:12 AM)bmanrules Wrote:(11-02-2013, 08:41 AM)Odin Online Wrote: I think what b1 really needs is: That's what I said - it's a great build apart from the item frames falling off the walls and not being replaced, plus, Item Frames count as Entities/Mobs, and the amount of slabs and fences all come together and can put strain on your GPU. Like Pascal said, it's always been laggy and it is a lot bigger than normal spawns. What about a more village-style spawn (small but impressive) for the next spawn (or FearEngine's megacity looks good!) RE: Build1 Bugs, Glitches & Requests Thread - dmanrules - 12-23-2013 Regs should be able to set multiple homes instead of just one. essentials.sethome.multiple Allows player to have multiple homes, or create named homes. Required for 2+ homes. essentials.sethome.multiple.unlimited Removes the cap on the number of homes people are allowed (if they have multiple homes). RE: Build1 Bugs, Glitches & Requests Thread - Constructer97 - 12-24-2013 I'm working on that atm, Gliceas doesn't like it but everyone else seems to. What about a more village-style spawn (small but impressive) for the next spawn (or FearEngine's megacity looks good!) [/quote] RE: Build1 Bugs, Glitches & Requests Thread - Xenol1997 - 01-14-2014 Perhaps changing the game difficulty would be nice, the mob spawning rates are ridiculous! Screen Shot 2014-01-13 at 23.26.50 by Xenol - Westinghouse Is Recruiting!, on Flickr Screen Shot 2014-01-13 at 23.26.44 by Xenol - Westinghouse Is Recruiting!, on Flickr Screen Shot 2014-01-13 at 23.26.19 by Xenol - Westinghouse Is Recruiting!, on Flickr RE: Build1 Bugs, Glitches & Requests Thread - EvilLink - 01-14-2014 (01-14-2014, 03:36 PM)Xenol1997 Wrote: Perhaps changing the game difficulty would be nice, the mob spawning rates are ridiculous! Changing the difficulty won't change the rate of spawning, just the damage that mobs output. You should probably just get glowstone or torches from spawn and light it up. RE: Build1 Bugs, Glitches & Requests Thread - Axehacker32 - 01-14-2014 I say nay, I like being on hardest difficulty and to be honest Hard really isn't hard at all if you have any idea what you're doing. If its that big of a deal, perhaps there's a plugin to reduce mob spawn rates? But either way whenever an op/admin is on they almost always just turn it back to day. RE: Build1 Bugs, Glitches & Requests Thread - Xenol1997 - 01-14-2014 (01-14-2014, 03:49 PM)Axehacker32 Wrote: I say nay, I like being on hardest difficulty and to be honest Hard really isn't hard at all if you have any idea what you're doing. If its that big of a deal, perhaps there's a plugin to reduce mob spawn rates? But either way whenever an op/admin is on they almost always just turn it back to day. when and almost stand out here :P And EvilLink, It seems a little excessive to plaster the entire surroundings with hideous Glowstone, when there are probably much cleaner methods :::::::::Merged Post:::::::::: And why can't there be an edit button :P RE: Build1 Bugs, Glitches & Requests Thread - bmanrules - 01-14-2014 There are always at least 1 op on Build1 whenever there are players as far as I've seen. What timezone are you in? Also if an op or mR is online you can ask them to set it to day, apart from that, uses torches or red stone lamps |