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Minecraft Update 1.6 - Printable Version +- [mR] Forums (https://mikes-revenge.net) +-- Forum: Archive (https://mikes-revenge.net/forumdisplay.php?fid=102) +--- Forum: mR Archive, 2010–2019 (https://mikes-revenge.net/forumdisplay.php?fid=103) +---- Forum: Black Hole (https://mikes-revenge.net/forumdisplay.php?fid=12) +---- Thread: Minecraft Update 1.6 (/showthread.php?tid=1011) Pages:
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Minecraft Update 1.6 - Lladar - 05-23-2011 Minecraft Beta 1.6 is getting release later this week. Here’s the changelist so far: 1.6: + Added craftable maps + Added hatches + Added tall grass in some biomes + Mushrooms now spreads (very) slowly + Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10. * It’s no longer possible to build solid blocks on the top layer of the maps (sorry!) * Players stuck in walls will slide towards the nearest gap if there is one * Made booster tracks speedier * Severely nerfed fire so it spread slower, and doesn’t spread infinitely * Seeds are now found in tall grass, using a hoe on the ground no longer works * Blocks destroyed by other players in multiplayer now shows the breaking block particle effect * Activated dispensers make sounds and trigger particles in multiplayer * Doors make sound for other players in multiplayer * The record player now supports more than 15 different songs * Fixed running out of memory corrupting the current level * Fixed the side textures of grass getting extra dark when mining them * Fixed anaglyph 3d rendering mode having severe visual bugs * Fixed the crash screen vanishing immediately * Fixed not being able to target blocks when at x or z pos 1000 * Fixed the achievements screen messing up the sky color * Fixed saving while sneaking dropping the player through the ground * Fixed a system clock change messing up the game speed * Fixed rain sounds not playing with fast graphics enabled * Fixed hair and cloaks being rendered in the wrong locations on sneaking players * Fixed the attack/swing animation not being applied to the armor layer * Fixed player rotation not being loaded correctly when loading a saved game * Fixed arrow physics, making them not get stuck midair when you open a door * Fixed arrows hitting reeds, portals, and other non-solid blocks * Fixed keybindings not getting saved properly under certain conditions * Fixed the player not being able to sneak off lowered blocks like cacti * Fixed a bug where the player could mine without swinging their arm * Fixed boats placed on snow being placed too far up * Fixed submerged boats rising very very fast * Fixed sand dropping onto boats getting stuck in a falling animation * Fixed a game crash when riding a vehicle or animal into the nether * Fixed falling while riding not dealing damage to the rider * Fixed buttons and levers too close to the player being impossible to use * Fixed dispensers shooting through walls * Fixed fire hurting through wall corners * Fixed entities reaching water through wall corners * Fixed placing doors next to cacti creating half-doors * Fixed buttons and levers being placeable on leaves in “fast graphics†mode * Fixed furnaces and dispensers not dropping their contents when destroyed * Fixed dispensers biasing later slots * Fixed farmland taking too long to dig * Fixed tilling below some blocks being possible * Fixed tilling the underside of blocks somehow working * Fixed fences and stairs sometimes becoming invisible * Fixed walking on top of fences not producing step sounds * Fixed fire sometimes existing mid-air as an invisible block of pain * Fixed fences and wooden stairs not being flammable * Fixed fire effect on burning entities sometimes getting rendered in the wrong location * Fixed fishing rod rendering being a bit lacking * Fixed fishing rods being stackable * Fixed mining glass hiding the clouds behind the glass * Fixed rain falling through liquids * Fixed items in glass blocks not getting ejected properly * Fixed water interacting strangely with glass * Fixed glass not blocking rain sound * Fixed fences and signs preventing grass from growing * Fixed rain and snow being incorrectly lit * Fixed grass staying alive below stair blocks * Fixed the achievement screen not pausing the game * Fixed some screens breaking the sky tint color * Fixed fullscreen mode switching causing mouse issues and screen closes * Fixed chat messages surviving through game switches * Fixed ice so it regenerates regardless of whether it’s snowing or not * Fixed rain falling too slowly * Fixed levers being placeable on weird locations * Fixed floor levers sometimes not delivering a signal downwards * Fixed floor levers sometimes not being removed when the floor is removed * Fixed rail tiles sometimes not properly connecting to a new neighbor * Fixed minecarts next to each other causing extreme velocities (sorry!) * Fixed wolves not following their owner if the name has different caps * Fixed creepers retaining charge level when they can’t see their target * Fixed dying in the nether spawning new portals * “Fixed†beds in the nether * Fixed inventory acting weird when portaling by making the portal close all screens * Fixed wooden pressure plates being mined with pickaxes * Fixed redstone repeaters having the wrong particles * Fixed saplings being plantable through snow onto non-grass blocks * Fixed ore density varying per quadrant from the center of the world * Fixed dispenser graphics being one pixel off. ONE PIXEL!!! * Fixed mushrooms spawning everywhere during nights * Fixed animals only spawning near light during the night * Fixed the multiplayer join screen input field being too short * Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565 * Fixed network packets being sent unbuffered, causing huge amounts of packets being sent * Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now. * Fixed inventory icons not animating after being picked up in multiplayer * Fixed mushroom soup not leaving a bowl in multiplayer * Fixed entities above the map height limit becoming invisible * Fixed healing not flashing the health bar in multiplayer * Fixed arrows being animated really strangely in multiplayer * Fixed arrows triggering too many entity move updates in multiplayer * Fixed the compass not pointing at the spawn location in multiplayer * Fixed fires being impossible to put out in multiplayer * Fixed record players spawning client-side fake records in multiplayer * Fixed records not playing for other players in multiplayer * Fixed players spawning in the wrong location and quickly lerping to the correct location * Fixed monsters not being visible for players with their difficulty set to peaceful * Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen * Fixed loads of exploding tnt generating way too many particles, possibly crashing the client * Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees * Fixed saplings sometimes spawning trees client-side in multiplayer * Fixed weather sometimes changing client-side in multiplayer * Fixed grasscolor.png and foliagecolor.png not being read from texture packs * Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling RE: Minecraft Update 1.6 - Queenofmc - 05-23-2011 shiz. RE: Minecraft Update 1.6 - JackFlash - 05-24-2011 When do we get flaming arrows? RE: Minecraft Update 1.6 - Shadow - 05-24-2011 + Added Nether support to multiplayer RE: Minecraft Update 1.6 - FutileResistance - 05-25-2011 Lol I'd love flaming arrows that set fires to mobs and wood, more mideval like :3 Frankly I hope theres more substance to this than the current list, I want some new blocks lol RE: Minecraft Update 1.6 - Catykins - 05-25-2011 Agreed to the new blocks! RE: Minecraft Update 1.6 - Lladar - 05-25-2011 (05-25-2011, 01:43 PM)FutileResistance Wrote: Lol I'd love flaming arrows that set fires to mobs and wood, more mideval like :3 Unfortunately not. This update is all about the bug fixes and new maps.
RE: Minecraft Update 1.6 - FutileResistance - 05-26-2011 Well there's always 1.7 I suppose :P Edit: Like the trapdoors, but missing pistons D: RE: Minecraft Update 1.6 - Michael - 05-31-2011 We are now on 1.6.6: Minecraft Beta 1.6.6 Unless there are any emergency things to fix, I won’t do any more updates before 1.7. Going to E3 on Saturday. I will be bringing my laptop to do some development, but I won’t be able to do much testing. ONWARDS TO THE ADVENTURE UPDATE! *holds up sword, poses dramatically* 1.6.6: + Added a new use for bonemeal * Changed the material of glowstone from “glass†to “stoneâ€Â. This means you need a pickaxe to get resources from it * Made glowstone drop more loot * Made the recipe sizes for creating cloth blocks and glowstone blocks smaller (2x2 instead of 3x3) * Re-introduced unlimited FPS, renamed the option again * Fixed beds not working very well at all in SMP * Fixed destroying a boat spawning the player too low, causing them to sometimes fall through the ground * Boats float up to the surface quicker * Boats falling down into water lose their vertical momentum very fast * Removed Herobrine wtf. RE: Minecraft Update 1.6 - Dutchmerc - 05-31-2011 (05-31-2011, 07:10 AM)Michael Wrote: * Removed Herobrine It's just a joke... Silly Notch... |