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BattleField: Bad Company 2 - Printable Version

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BattleField: Bad Company 2 - Tai Huu - 02-18-2010

[SIZE="1"]Expected an actual fully detailed topic like the other games? Well too bad![/SIZE]

Since most people are fully aware of the game and how it works, I don't think this really needs a full rundown.



[SIZE="5"]Anyone? HMM?![/SIZE]


Personally I will just be solely playing the game on Hardcore mode, sometimes on Vanilla Gameplay: But as far as me and Flatcher experienced, that mode is way too similar to Killzone 2's Multiplayer.


Feel free to post whether you're going to buy this, and give yall opinions!
And be sure to team up in your squads, I hope to be promoting some tactical gameplay between you guys. (Only in Hardcore Mode, cause all you need really need to be doing in Vanilla is to sprint around with a shotty).


BattleField: Bad Company 2 - Piluso - 02-18-2010

I think I'll be getting this. Looks like tons of fun.
So far I've seen positive reviews from the beta (of course, ignoring those who still have massive erections for MW2).


BattleField: Bad Company 2 - Shadow - 02-18-2010

I'll probably be getting this as well.


BattleField: Bad Company 2 - Tai Huu - 02-18-2010

[SIZE="5"]Get in your squads! And determine your role!
Lone-Wolves GTFO and join a pub server![/SIZE]





Pistols are an extremely effective sidearm in Hardcore Mode. Use them..


Infantry:

Assault [Squad Leader] -
Assault -
Recon -
Medic -

Recon is to do as suspected and "Spam," their UAV-like Ball Trackers. Provide Support and constantly Spot (There's a command for it). Mic's Necessary. You have the equipment to be an alternative to Engineer's ability to destroy vehicles, we are depending you on this. You will also act as the emergency Spawn Point. Stay hidden (No Killcam in HC, so don't worry).
Assault shall do the obvious as well as provide ammunition packs.
Medics act as the support gunner and stay near Assaults at all times since in hardcore mode doesn't tell you if a teammate is down with a flashing hud marker. Remember your Chest-Paddles can kill an enemy!


Armor/Anti-Armor:

Squad Leaders should generally be the Assaults.

Engineer -
Assault -
Engineer -
Assault -

You 2 engineers are to occupy 1 tank and be covered by 2 Assaults. You are expected to be the "FrontLines," and provide a distraction-like sense so our Ground Forces can move in and further support you as well.
Assaults provide the tank information on where to shoot at the opposing structures to draw them out of their caves, so you gun down their cowardly hides!
Or as Defense as an Anti-Armor specific squadron, Assault cover your Engineers. Engies you are supplied with the most possible lethal amount of explosives, spam the living **** at the tanks like a Demoman. Your Repair gun is capable of derepairing an enemy tank in just a matter of seconds (Use this if you have the opening! They also serve as an effective melee tool towards infantry, drill them to death!)



All Non-Engies and Non-Medics. You're only supplied with a knife that has a slow cooldown rate (Unlike MW2) use it sparsely, instead rely on your gun bash (Only 1-Hit KO behind an Opponent)


BattleField: Bad Company 2 - Sgt.Firefly - 02-21-2010

Hey guys the reason I haven't been on the forums as much is because I GOT DA DEMO! Big Grin It is actually REALLY cool. You can only get to level 11, and only unlock certain items but it is still fun as ****. Let me put this in perspective....

-The demo only features one map and one game mode, and i have been playing it almost non-stop (bio shock 2 in between) for about a month. This game gets the firefly seal of approval.

- you guys have any questions about it lemme know.

[Image: seal-1.gif]