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Hl2dm Coop event

Started by .Lb, 08-20-2013, 09:01 PM24 replies31,843 viewsThreaded Mode
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.Lb Retired Away 08-22-2013, 06:07 AM #21
replying to LaZy cAt
(08-22-2013, 01:15 AM)LaZy cAt Wrote: Seems we need at least 20 maxplayers? lol

It's on saturday 8:00 for me

I'm working on making it 32 players, having to compile some stuff for linux but plan to get it fixed by tomorrow, as the highest it can go is 16 slots since the OB update.
Adam [mR] Member Offline 08-22-2013, 10:58 AM #22
(08-20-2013, 09:50 PM).Lb Wrote: We can, these coop maps are pretty long though. I can always set the server up for a team deathmatch another day. Maybe every Friday a different mode?



Not sure if this works anymore but I remember using this a while back Player Limit Remover Windows 1.2.2 (Orangebox engine: TF2, CSS, DOD). Worked fine last time that I tested with hl2dm a year ago.. http://www.sourceop.com/modules.php?name...****&lid=42
(This post was last modified: 08-22-2013, 11:00 AM by Adam.)
.Lb Retired Away 08-22-2013, 01:55 PM #23
Linux, and no it isn't working
holypengin mikey spikey by other names Offline 08-22-2013, 04:00 PM #24
if theres a space I will play
.Lb Retired Away 08-23-2013, 04:10 PM #25
Starting the event in less than two hours!
Server Info: IP hl2dm.mikes-revenge.net (type "connect hl2dm.mikes-revenge.net" in your console)

http://www.timeanddate.com/countdown/gen...l2dm+Event
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