Some Suggestions For the Gmod Roleplay
I'd like to make a few suggestions for changes. Just small things that I hope will make the roleplaying experience more fun for everyone.
1. I'd like it if there were more ways than just rations to make money. I know that players can start businesses, but it also takes a very long and boring time of waiting for rations before you can get a permit, and the server will probably get wiped then anyway. My suggestion is that we create a large factory workplace, where all the citizens can go and do some assembly-line work to make some tokens, between certain hours of the day.
2. I think players should be less limited on where they can go. Black market dealers should be able to sell lockpicks, some more expensive lockpicks should be able to open nexus doors. To make it fair, combine should be able to visit the slums more often. I think they should only be allowed to go at night. This way, any rebels will have a chance to lock up and hide, if they are careful, because they will know that the CP are coming. The CP will be able to find people and stashes if they are not well hidden. This also improves realism a bit, because as far as I know, rebels don't tell the combine what to do and what not to do.
3. Third and finally, a few more minor things. I think tokens should be named something more realistic, I feel like I'm going around Chuck E' Cheeses paying for games, and not actually in City 18, when we have to call them tokens. My legs still don't move when I walk, and for some reason, doors that have had the doorbuster used on them turn red when stepped on.
I hope you'll consider my suggestions, thank you.
1. I'd like it if there were more ways than just rations to make money. I know that players can start businesses, but it also takes a very long and boring time of waiting for rations before you can get a permit, and the server will probably get wiped then anyway. My suggestion is that we create a large factory workplace, where all the citizens can go and do some assembly-line work to make some tokens, between certain hours of the day.
2. I think players should be less limited on where they can go. Black market dealers should be able to sell lockpicks, some more expensive lockpicks should be able to open nexus doors. To make it fair, combine should be able to visit the slums more often. I think they should only be allowed to go at night. This way, any rebels will have a chance to lock up and hide, if they are careful, because they will know that the CP are coming. The CP will be able to find people and stashes if they are not well hidden. This also improves realism a bit, because as far as I know, rebels don't tell the combine what to do and what not to do.
3. Third and finally, a few more minor things. I think tokens should be named something more realistic, I feel like I'm going around Chuck E' Cheeses paying for games, and not actually in City 18, when we have to call them tokens. My legs still don't move when I walk, and for some reason, doors that have had the doorbuster used on them turn red when stepped on.
I hope you'll consider my suggestions, thank you.
(This post was last modified: 07-09-2010, 06:18 PM by thetomster.)
Posts: 11 Joined: Jul 2010
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Great suggestions, I'll make sure Ladar and Starfighter take a look at this thread!
As far as the database problems, I am sorry! We're working those issues out and everyone will get compensated for any losses occurred. As of right now, everything should be back. The database was done for most of today, it's back up now.
As far as the database problems, I am sorry! We're working those issues out and everyone will get compensated for any losses occurred. As of right now, everything should be back. The database was done for most of today, it's back up now.
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The doors turn red, so they can reset.
Posts: 164 Joined: Jan 2010
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Oh...
Also, /me should be local, and itd be nice if cp had slightly more distinct names.
Also, /me should be local, and itd be nice if cp had slightly more distinct names.
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I like the factory idea. And maybe the factory could actually produce an item for the CP. Like it would be a Weapons/Ammo factory that dumps right into the Nexus storage. All you would need to do is make the working process one that is slightly entertaining and challenging to have people actually want to do it for the token reward. And the Citizens could go on strike, halting the process on equipping the Combine, thus they would beat the workers until they're back to the machines. I think a lot is to be done in way of Combine provided work.
thetomster Wrote:Oh...
Also, /me should be local, and itd be nice if cp had slightly more distinct names.
The local command for /me is /it
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