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The Edge [SHOWCASE]

Started by ViDsTeR, 01-20-2011, 07:06 AM22 replies7,616 viewsLinear Mode
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ViDsTeR Master of the universe Offline 01-20-2011, 05:53 PM #6
I added a link that contain's the showcase .BSP. Below is a list of **** that needs to be done for it to be a complete showcase (So I can start hiring people for my mod team).

Version 0.7
-Added W.I.P Barbwire fence (W/ damage)
-Added Full working models
-Added Jump Boards
-PakRat enabled (All materials, models and animations are now included in the .BSP)
-Fixed missing texture problem
=Bugs=
-No working ladders (Pipes and other's don't work or show up)
-No working/Functioning doors (The doors show up, they just don't function yet)
-Lighting is glitchy (Some area's are too dark as where others are too bright)
-Shadow glitches (Some shadows cross under objects and glitch)
-Map not optimized (45 Minute compile time and takes 5 minutes to load into hammer editor, This is not a problem in-game but makes it hard for me to make quick changes and test them)

Version 0.6
-Raised the building leading to the red balcony
-Added a maintenance building on top of the raised building
-Changed the color of the roof's
-Added skylights to the glass building
-Added door to the balcony building and moved the building around to fit
-Made red balcony connected
-Moved the raised building to fit
=Bugs=
-Fences do no damage (Plan to add in next update)
-Door on red balcony is blocked by a white square (Mapping Error)
-Maintenance building texture is too large
-Missing textures on some random buildings in the city (Causes crashing in hammereditor and in-game)
-No Jumpboards
-Missing models

Version 0.5
-Added Blue roof at spawn
-Added fences to block people from going to other buildings
-Added antenna's on top of the spawn building
-Added CinderBlocks and a paintcan to the spawn roof
-Made textures smaller on roof
-Changed ground texture
-Edited old tall building and made it glass
=Bugs=
-Building straight ahead is too low
-Missing models
-Missing Textures
-Missing buildings (What?)
-Red Balcony is floating
-Extremely poor resolution

Version 0.4
-Added shard (FAILED)
-Added 3D Skybox (FAILED)
-Added dispacement ground (FAILED)
-Added Edges to the rooftops
-Added satellight dish to spawn roof
=Bugs=
-No gameplay implemented
-Missing textures
-Missing models
-Red balcony is glitched and material's are colliding

Version 0.3
-Added all avalible models
=Bugs=
-Test Version (INCOMPATIBLE)

Version 0.2
-Made city 4X larger
-Changed base texture to shiny_white
=Bugs=
-No gameplay implemented

Version 0.1
-Created city using white developer texture
-Created ground
-Created skybox
(This post was last modified: 01-20-2011, 05:54 PM by ViDsTeR.)
Posts: 139 Joined: Jan 2010 Reputation: 4

Messages In This Thread
The Edge [SHOWCASE] - by ViDsTeR - 01-20-2011, 07:06 AM
RE: The Edge [SHOWCASE] - by iBiinky - 01-20-2011, 07:17 AM
RE: The Edge [SHOWCASE] - by ViDsTeR - 01-20-2011, 07:44 AM
RE: The Edge [SHOWCASE] - by asswad - 01-20-2011, 07:56 AM
RE: The Edge [SHOWCASE] - by ViDsTeR - 01-20-2011, 08:12 AM
RE: The Edge [SHOWCASE] - by ViDsTeR - 01-20-2011, 05:53 PM
RE: The Edge [SHOWCASE] - by Mr.Carge - 01-20-2011, 08:24 PM
RE: The Edge [SHOWCASE] - by Flatcher - 01-20-2011, 10:10 PM
RE: The Edge [SHOWCASE] - by ViDsTeR - 01-21-2011, 09:37 AM
RE: The Edge [SHOWCASE] - by ViDsTeR - 01-24-2011, 10:37 AM
RE: The Edge [SHOWCASE] - by Starkiller666 - 01-28-2011, 07:55 PM
RE: The Edge [SHOWCASE] - by ViDsTeR - 02-07-2011, 12:03 PM
RE: The Edge [SHOWCASE] - by ViDsTeR - 02-08-2011, 07:56 PM
RE: The Edge [SHOWCASE] - by Razzlemania - 02-08-2011, 08:00 PM
RE: The Edge [SHOWCASE] - by ViDsTeR - 02-08-2011, 08:03 PM
RE: The Edge [SHOWCASE] - by Razzlemania - 02-08-2011, 08:14 PM
RE: The Edge [SHOWCASE] - by ViDsTeR - 02-08-2011, 11:43 PM
RE: The Edge [SHOWCASE] - by Razzlemania - 02-09-2011, 07:08 AM
RE: The Edge [SHOWCASE] - by JackFlash - 02-09-2011, 02:27 PM
RE: The Edge [SHOWCASE] - by ViDsTeR - 02-09-2011, 06:37 PM
RE: The Edge [SHOWCASE] - by Starfighterjesus - 02-09-2011, 09:35 PM
RE: The Edge [SHOWCASE] - by ViDsTeR - 02-10-2011, 12:17 PM
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