Our Own RP Mod/Plugin/System?
on Gmod, for sure.
I think we should make sure that, whatever setting we choose (I am sooo in favour of fallout rp) that no single group is *too* dominant. In hl2rp for example the cps are often over the top, and end up attracting people who just want to be bullies. Yes this makes sense in terms of the story, but it isn't always that fun.
elaborating on some random fallout rp ideas. And this stuff could just be added to an existing plugin probably.
how about you start join the server and you get to pick wastelander or raider. The raiders would need to spawn at the opposite side of the map, and would start off with some **** gear. and the civilians could spawn at a town, somewhere with some defences. Civilians could apply for higher up roles like NCR soldiers and join other groups like the Brotherhood of Steel, if they qualify. maybe raiders could graduate to ceasars legion. but hopefully most random dmers and mingebags would be attracted to the raiders side, making them easy to identify and perfectly acceptable to shoot on sight. heh.
something that absolutly should be in any rp that includes a "back to basics" element - crops! you should be able to grow things. I remember this being in gmod survival years ago so it can't be that hard. you could have a little foritified farming town.
Incorperate skills to be able to manufacture/mine/scavange things, along with a luck roll. It's worked for dnd for 30 years. what I'm thinking of is crafting areas requiring certian parts, like to make guns you need gun parts, which you'd have to make out of metal, have to either mine the metal or melt down scrap. Get scrap from discarded props, and maybe some placed nodes on the map. and mine from other nodes placed on the map. If you had a couple of different resources like wood, rock, metal, plastic you could use them in various combinations to allow you to spawn props to build with as well as crafting.
ok that's a bit stream of conciousness but thems my ideas.
I think we should make sure that, whatever setting we choose (I am sooo in favour of fallout rp) that no single group is *too* dominant. In hl2rp for example the cps are often over the top, and end up attracting people who just want to be bullies. Yes this makes sense in terms of the story, but it isn't always that fun.
elaborating on some random fallout rp ideas. And this stuff could just be added to an existing plugin probably.
how about you start join the server and you get to pick wastelander or raider. The raiders would need to spawn at the opposite side of the map, and would start off with some **** gear. and the civilians could spawn at a town, somewhere with some defences. Civilians could apply for higher up roles like NCR soldiers and join other groups like the Brotherhood of Steel, if they qualify. maybe raiders could graduate to ceasars legion. but hopefully most random dmers and mingebags would be attracted to the raiders side, making them easy to identify and perfectly acceptable to shoot on sight. heh.
something that absolutly should be in any rp that includes a "back to basics" element - crops! you should be able to grow things. I remember this being in gmod survival years ago so it can't be that hard. you could have a little foritified farming town.
Incorperate skills to be able to manufacture/mine/scavange things, along with a luck roll. It's worked for dnd for 30 years. what I'm thinking of is crafting areas requiring certian parts, like to make guns you need gun parts, which you'd have to make out of metal, have to either mine the metal or melt down scrap. Get scrap from discarded props, and maybe some placed nodes on the map. and mine from other nodes placed on the map. If you had a couple of different resources like wood, rock, metal, plastic you could use them in various combinations to allow you to spawn props to build with as well as crafting.
ok that's a bit stream of conciousness but thems my ideas.
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Our Own RP Mod/Plugin/System? - by mIKe - 07-18-2011, 09:55 PM
RE: Our Own RP Mod/Plugin/System? - by Lladar - 07-18-2011, 10:04 PM
RE: Our Own RP Mod/Plugin/System? - by mIKe - 07-18-2011, 10:08 PM
RE: Our Own RP Mod/Plugin/System? - by Mr.Carge - 07-18-2011, 10:19 PM
RE: Our Own RP Mod/Plugin/System? - by Shadow - 07-18-2011, 10:27 PM
RE: Our Own RP Mod/Plugin/System? - by Flatcher - 07-18-2011, 10:31 PM
RE: Our Own RP Mod/Plugin/System? - by Rog - 07-18-2011, 10:35 PM
RE: Our Own RP Mod/Plugin/System? - by Michael - 07-19-2011, 05:03 AM
RE: Our Own RP Mod/Plugin/System? - by Starfighterjesus - 07-19-2011, 06:19 AM
RE: Our Own RP Mod/Plugin/System? - by Piluso - 07-19-2011, 01:20 PM
RE: Our Own RP Mod/Plugin/System? - by Shitfuck69 - 07-19-2011, 01:27 PM
RE: Our Own RP Mod/Plugin/System? - by Adam - 07-19-2011, 02:57 PM
RE: Our Own RP Mod/Plugin/System? - by Tanner - 07-20-2011, 09:04 PM
RE: Our Own RP Mod/Plugin/System? - by Rog - 07-23-2011, 10:23 PM
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