06-20-2012, 12:57 PM
*Going after people who are what they are outside of the server such as being killed repeatedly for who you are such as "oh, it's Phantom! Everybody let's kill him so we can get his guns and randomly kill him every time he comes outside!" If this keeps happening and becomes a problem again, I will stop playing roleplay entirely, it is metagaming and is different from server roleplay.
*Citizens randomly punching people. Anyone who is a Citizen should NOT just randomly punch. You are supposed to be in fear of the combine, not be a rebel all the time. It ruins the roleplay for people playing it.
*People breaking NLR (new life rule for anyone who doesn't know what it means). This causes raging on both sides and makes the roleplay unfair. Think about it, getting killed for something you did in your past life when you died, does that sound fair? No, it doesn't.
*Citizens randomly punching people. Anyone who is a Citizen should NOT just randomly punch. You are supposed to be in fear of the combine, not be a rebel all the time. It ruins the roleplay for people playing it.
*People breaking NLR (new life rule for anyone who doesn't know what it means). This causes raging on both sides and makes the roleplay unfair. Think about it, getting killed for something you did in your past life when you died, does that sound fair? No, it doesn't.