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Specifications & Requirements for mR Neighborhood

Started by mIKe, 03-02-2010, 02:51 AM18 replies5,647 viewsLinear Mode
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Rand0mNumbers Needs dusting off Offline 03-02-2010, 09:41 AM #2
Because mR is a build server, is there going to be a large park in the map to accommodate this?

How will streets be handled? Street lights, stop signs, fire hydrants, mail boxes, trees, etc?

Will the layout be urban, suburban, city, rural, or a mix of them?

I'd mention birds, but you'd just shoot them out of the sky. Wink

EDIT:

Some of Valve's skies.

Additionally, is it going to be a 3D or 2D skybox and if 3D, what props will be in there? Hills, more buildings, the ocean, etc?

To help guide the skybox choice, what season will the map be in?
(This post was last modified: 03-02-2010, 09:45 AM by Rand0mNumbers.)
Posts: 50 Joined: Jan 2010 Reputation: 2

Messages In This Thread
Specifications & Requirements for mR Neighborhood - by Rand0mNumbers - 03-02-2010, 09:41 AM
Specifications & Requirements for mR Neighborhood - by GuiltySpark - 03-05-2010, 03:23 AM
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