09-06-2012, 04:11 PM
Well the MMORPG engine I found isn't exactly isometric, Imagine the Pokemon GBA games but in MMORPG form and as high or low res graphics as required. It even has a currency system, NPC creation API ( With a shop system) and Item Creation API so adding new items and NPCs is easy. Plus maps can be designed in-game while the server is running. I could try work on this
if(!server){
server=!server;
}
server=!server;
}