02-17-2013, 10:05 AM
This is a repost from another thread, just incase you don't see that one!
Greeting and salutations, yes!
[TROL]Sir Duncan Idaho Chorpsalot, here.
I ran about 2 hours of regular play before discovering a few good low grav servers late 2012 and then put on about 150 of exclusive low grav play. So if I didn't run into you in that time, then hello. Being a lack of low grav servers lately, I did get acquainted with the regular play... and stopped logging hours as of late.
So the only input I got for you, since the server runs great with high capacity as it is right now. Have you tried turning the gravity down to a point where it's a calculated long jump instead of float around and swinging all like LOLOLOLOL. So if the gravity in 1.6 counter-strike was say... [0 = zero gravity] 200 in the case of your server. Whereas I'm suggesting a lower portion like a 500-600 [default setting being 800] to jump like a level 4 barbarian leap in Diablo 2, can you dig it? It would mainly seam the gap between terrain like say a long gradual slope next to a valley where there is just so much distance to get around it you commit to one path even if an archer is shooting down on you from above. (If I know map names I'd give you an example: the corpse wagon map, first push.)
Anyways, just a thought. Big fan of keeping low grav alive in this game, so also your server!
Pip pip cheerio, and as always thanks for hosting!
I'm now just Sir Chorpsalot on steam, to avoid getting trolled because of a joke tag from BF3.
Greeting and salutations, yes!
[TROL]Sir Duncan Idaho Chorpsalot, here.
I ran about 2 hours of regular play before discovering a few good low grav servers late 2012 and then put on about 150 of exclusive low grav play. So if I didn't run into you in that time, then hello. Being a lack of low grav servers lately, I did get acquainted with the regular play... and stopped logging hours as of late.
So the only input I got for you, since the server runs great with high capacity as it is right now. Have you tried turning the gravity down to a point where it's a calculated long jump instead of float around and swinging all like LOLOLOLOL. So if the gravity in 1.6 counter-strike was say... [0 = zero gravity] 200 in the case of your server. Whereas I'm suggesting a lower portion like a 500-600 [default setting being 800] to jump like a level 4 barbarian leap in Diablo 2, can you dig it? It would mainly seam the gap between terrain like say a long gradual slope next to a valley where there is just so much distance to get around it you commit to one path even if an archer is shooting down on you from above. (If I know map names I'd give you an example: the corpse wagon map, first push.)
Anyways, just a thought. Big fan of keeping low grav alive in this game, so also your server!
Pip pip cheerio, and as always thanks for hosting!
I'm now just Sir Chorpsalot on steam, to avoid getting trolled because of a joke tag from BF3.