08-19-2015, 06:56 AM
Yes. Let's keep the Turns part of PNGs rules.
Quote:"TURNS
The entire basis of the war rp is the style of Turn based combat. The way
this will work, is by have consecutive turns of the same nature, ie to have
one person attack, the other to attack, one to move, the other to move, etc.
Uneven Turn ( eg 1,3,5 )= Supply and Transit
Even Turn ( eg 2,4,6 )= Attack
On an Uneven turn, you can only supply and/or move your military forward.
However, you may also do this on an attack turn, and for direct combat units
you can move and attack afterwards, but you may not attack on an uneven turn.
Timing
Wars in this new system are meant to be fought with both players available.
So,
1. If player A + B are on, the turns will last 30mins.
2. If player A, but not B are on, the turn will go for 24 hours.
3. If player A is on, leaves, and player B comes on, Rule 2 applies.
4. If player A is on, and B comes on after 30mins, player stops their turn
and player B starts theirs."
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