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sdk_beach

Started by Mitch, 04-24-2010, 05:24 PM16 replies5,185 viewsLinear Mode
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Mitch Sandboxx Owner Offline 04-25-2010, 11:19 AM #7
Sgt.Firefly Wrote:well, my advice is if you are going with a map this small, you need to add some interactive features (music, buttons, lights,underground complex, etc). Just to make it more exiting. But overall it looks pretty nice right now.
I said that im going to expand the map, maybe some kind a of river system, or ocean, i would proubly change the theme or make different versions of it

EDIT: i like the under ground complex idea, maybe make a tunnel system to two different areas to build or something, and another way to a differnt side of the map. Or may just make the fenced area with nothing and move oasis farther out, making the fence have a door or something.

Sgt.Firefly Wrote:is there a "light_environment" in there? If so than good. If not than it doesn't really matter, but it could always help.
Yes its above the spawn, towards the stairs.
(This post was last modified: 04-25-2010, 11:21 AM by Mitch.)
Posts: 209 Joined: Apr 2010 Reputation: 2

Messages In This Thread
sdk_beach - by Mitch - 04-24-2010, 05:24 PM
sdk_beach - by Flatcher - 04-24-2010, 05:35 PM
sdk_beach - by Mitch - 04-24-2010, 05:36 PM
sdk_beach - by Six222 - 04-24-2010, 05:51 PM
sdk_beach - by Mitch - 04-24-2010, 06:04 PM
sdk_beach - by Sgt.Firefly - 04-25-2010, 07:40 AM
sdk_beach - by Mitch - 04-25-2010, 11:19 AM
sdk_beach - by ExTrEmEkIlLeR - 04-25-2010, 12:46 PM
sdk_beach - by ViDsTeR - 04-25-2010, 12:51 PM
sdk_beach - by Six222 - 04-25-2010, 04:14 PM
sdk_beach - by Mitch - 04-26-2010, 05:11 PM
sdk_beach - by Tai Huu - 04-26-2010, 05:29 PM
sdk_beach - by Mitch - 04-27-2010, 03:42 PM
sdk_beach - by SonicSnipe - 04-27-2010, 07:53 PM
sdk_beach - by Eli - 04-27-2010, 08:47 PM
sdk_beach - by Mitch - 04-27-2010, 09:44 PM
sdk_beach - by Sgt.Firefly - 04-28-2010, 05:57 AM
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