Lagland
(06-06-2011, 09:01 PM)JackFlash Wrote: I think the root cause of lag is both increased number of players and fly mods. Every time a block is placed or broke the server has to write new info to the hard drive.Flymods cause lag in bursts, not constant lag.
The more players, the more data has to be updated every second. With fly or pilot mods, the server has to update player positions and block postions even faster.
Now add more than one map running at the same time and you have lag.
If the hardware has the capacity for updating 20 players at the same time then it may be too many mods and/or too many maps. In my opinion, all fly and pilot mods should not be allowed under any circumstances. Possibly banning those who keep using them.
Mike would have a better idea just what the major cause of the lag is since he closely monitors server operations.
(06-07-2011, 08:14 AM)Doctor Who Wrote: If they want to fly, use /rise or /mc./mc = lagland, /mc is so laggy, its quite annoying to use, so... people use flymod. just turn off flying in the server properties.
Same thing, no harm to the server.
(06-07-2011, 11:00 AM)Munchhead Wrote: Isnt there a way to make an auto-kick system for flymodders?http://forums.bukkit.org/threads/sec-noc...-860.4523/
(06-05-2011, 05:39 AM)craigpd Wrote: the SMP server has turned into lagland...its rediculas...please try to do something to reduce lag..we all beg of youThere was a big bug in an earlier version of the minecraft server. mike should update bukkit, and see if this helps.
(This post was last modified: 06-12-2011, 06:24 PM by st33nburgh.)
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