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mRfreespace

Started by .Lb, 02-09-2010, 12:16 PM59 replies15,377 viewsThreaded Mode
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.Lb Retired Away 02-12-2010, 07:02 PM #41
oh wow... maybe
Posts: 573 Joined: Jan 2010 Reputation: 2,024
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Tai Huu Professional Anus Swindler Offline 02-12-2010, 10:16 PM #42
Lol..when this map is finished..Michael is going to get a little more pissy since this map will most likely require more graphical tension tackled with huge bases Smile
Posts: 472 Joined: Jan 2010 Reputation: 3
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Phantom Regular Offline 02-13-2010, 10:00 AM #43
Tai Huu Wrote:Lol..when this map is finished..Michael is going to get a little more pissy since this map will most likely require more graphical tension tackled with huge bases Smile

Yes huge bases for war....what I've seen lately lol. But I like the grass textures mIKe is getting. They look great.
Posts: 182 Joined: Jan 2010 Reputation: 3
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mIKe Funder of [mR] Offline 02-13-2010, 10:01 AM #44
The map won't nearly lag as bad and the original freespace. Freespace had a lot of errors, and LB fixed a lot of them. (He's cool like that)

The server is running 100x better with the new version that is on there now.
Posts: 1,735 Joined: Aug 2010 Reputation: 32
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.Lb Retired Away 02-13-2010, 09:48 PM #45
Alright

So i have the place rebuilt with all new flooring
I need to recreate hills and such, but before i do that i want any ideas of buildings and such to be added so i don't have to backtrack later on.

If you could, please edit my files with drawings via paint or whatever with what you want as reference.

I made a 3D skybox with water, right now i need to work on it a little to make it match, but its functional.
The skybox can be altered... i was thinking along the lines of freespace being "earth" surrounded by water

Heaven and **** are still in progress once i settle this landscaping business
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mIKe Funder of [mR] Offline 02-13-2010, 10:15 PM #46
Freespace looks rather dull with no hills...

Come on 'shoppers, get with the designs! Now is your chance to have a map the way you want it, so get on it!
Posts: 1,735 Joined: Aug 2010 Reputation: 32
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Blaze I am a loli Offline 02-13-2010, 11:23 PM #47
how could you remove the lake? that was one the key things in freespace!
Posts: 235 Joined: Jan 2010 Reputation: 1
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Rand0mNumbers Needs dusting off Offline 02-14-2010, 01:55 AM #48
mIKe Wrote:Freespace looks rather dull with no hills...

Come on 'shoppers, get with the designs! Now is your chance to have a map the way you want it, so get on it!



I may not have a design, but I feel the following tools will be useful:

I messed with this for a while: http://developer.valvesoftware.com/wiki/...ion_Models

If you have Sandbox2 (see Crysis), you can generate the terrain there, export it to a grayscale bmp, import it using DispGen, and import the vmf with Hammer.

I should note that I can't get DispGen working on 7 64bit (run as admin and compatibility mode don't work). It works on XP though. You'll have to copy the two dlls into your windows/system32 directory.

Additionally, Nem's Terrain Generator is a decent alternative.

If you want a more up-to-date tool, Twister is an excellent program.
Quote:
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.Lb Retired Away 02-14-2010, 01:18 PM #49
its not gone.. its underneath the land...


Thanks Random
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.Lb Retired Away 02-15-2010, 06:38 AM #50
okay guess the map is staying default..
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