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New Advmap?

Started by Blobthe15, 02-18-2011, 10:03 PM16 replies4,825 viewsThreaded Mode
PollShould there be another Advmap?
You do not have permission to vote in this poll.
YES!
57.14%4
NO!
42.86%3
Total 7 vote(s) * You voted for this item. Show Results
Thread Rating:
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Razzlemania Baby Member Offline 02-20-2011, 12:26 AM #11
****, this is my fault. I am the one who started making new builderworld maps and an adv map without even asking permission from other admins. I didn't know about that. I am sorry. You can take my rank if it does seem fit. It's ok, I won't rage if I lost my rank.
Posts: 27 Joined: Nov 2010 Reputation: 5
Purplehistory Regular Away 02-20-2011, 01:51 AM #12
(02-20-2011, 12:26 AM)Razzlemania Wrote: ****, this is my fault. I am the one who started making new builderworld maps and an adv map without even asking permission from other admins. I didn't know about that. I am sorry. You can take my rank if it does seem fit. It's ok, I won't rage if I lost my rank.
Razzle its not your fault trust me. And I would never ever think to take away your rank because of something like this. I for one think i made at least one of the builderworld maps. And a Adv. Builders map was a great idea, so don't get down, It will all be ok. Everything is going to be sorted out.


Anyhow, i was talking with a few of the builders, adv. and ops a couple days ago about getting rid of one or two of the builderworld maps and they all seemed pretty ok with it. So i don't think we should have a huge problem with getting rid of some of them. Most of the builds on the early builderworld maps are from people who don't even come on anymore. And if there are very important or amazing builds that we must keep it is no problem at all to me, we can just transfer the builds to another map.

1) What i would like to do is narrow the builderworlds down to two; the two that are the most important to the builders, and adv. From there we can decide which to keep and which to get rid of. The remaining map will become the one and only builderworld. As we do with guestland we will clear it when it gets too full, and transfer builds that are amazing, or important to other maps.

~~As for another adv map, im not sure what to do, we can do what my idea is for builderworld. Or we can have two maps, for both builderworld and adv.map one that people build on and one the amazing builds go to.
VVVV

2) So say the adv. map we have now is the one that gets cleared, well the new one would be the map that the "builds to keep" go to, so it would be an achieve of builds. We can also apply this idea to the builderworlds.

Sorry about the length of this Confused I threw everything into one post.
Let me know what you guys think. I would love to get a jump on this and get everything sorted out. Looking forward to what you all think.

When posting about it just state idea 1 or 2, makes it easier to understand which one you would like. Or if you don't like either idea post what you would think would work better.
Posts: 120 Joined: Jul 2010 Reputation: 13
Razzlemania Baby Member Offline 02-20-2011, 02:35 AM #13
(02-20-2011, 01:51 AM)Purplehistory Wrote:
(02-20-2011, 12:26 AM)Razzlemania Wrote: ****, this is my fault. I am the one who started making new builderworld maps and an adv map without even asking permission from other admins. I didn't know about that. I am sorry. You can take my rank if it does seem fit. It's ok, I won't rage if I lost my rank.
Razzle its not your fault trust me. And I would never ever think to take away your rank because of something like this. I for one think i made at least one of the builderworld maps. And a Adv. Builders map was a great idea, so don't get down, It will all be ok. Everything is going to be sorted out.

Thanks, I will never make new maps except if I feel it is important.

Oh yeah, and good idea too for the builderworld maps.


Oh yeah. How about making the other map a gallery? I mean, where all the builds are organized with the names of the builder with it. Not just scattered around the map.
(This post was last modified: 02-20-2011, 02:41 AM by Razzlemania.)
Posts: 27 Joined: Nov 2010 Reputation: 5
Michael The Judge Offline 02-20-2011, 05:48 AM #14
lol Razzlemania I think you'd have to do worse than that to get fired, nobody's pissed, this is just office filing XD

So like one map for builder, one for advanced and one "archive" map? That could work.

It'd be nice to see more themed maps though, I mean once you've gotten to the point where you can build pretty good structures why not get together with a couple of other people and start a new project map?
Posts: 1,976 Joined: Jan 2010 Reputation: 30
asswad Unregistered 02-20-2011, 08:19 AM #15
I've got a idea to preserve the best of the best builds which would make room for others.

Obviously a museum map, Massive flatgrass, I mean friggan huge, And a long red carpet, we place all the greatest builds there for all to see, These will be the ones nobody works with anymore, and if they have a place to go, so do the others.

This would be similar to WorldWonders map.
Munchhead Fussy Fidget Pot Offline 02-20-2011, 10:36 AM #16
lol sounds epic
Posts: 350 Joined: Jan 2011 Reputation: 15
Purplehistory Regular Away 02-21-2011, 10:55 AM #17
Ok so we need to get started with this. I already created the achieve maps for builderworld and for adv.map. Now all i need is for you guys to decide which builds you want to keep.

The adv.map we have now will stay and the amazing / "i want to keep this" builds will be moved to the achieve map. Then like guestland that map will be cleared when needed. And what ever you want saved will be moved to the achieves before each clear.

For the builderworld maps you need to decide which builds you want to move to the achieve map. There is only going to be one builderworld. So just pick you best and favorite builds to be moved. Then we can get rid of the extra builderworld maps and clean everything up. The builderworld map will also be like guestland and will be cleared when need and the builds you want to save will be moved to the achieve map.
Posts: 120 Joined: Jul 2010 Reputation: 13
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