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mRfreespace

Started by .Lb, 02-09-2010, 12:16 PM59 replies15,377 viewsThreaded Mode
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.Lb Retired Away 02-09-2010, 12:16 PM #1
freespace10_v1-2.bsp
Is now running on mR Networks
216.52.143.228:27015

This is a redesign of sophie's original idea. Fully Compiled.
Please input any features you would like added for the v1-2+ releases

I'm working on a tunnel system on the floating inverted pyramids, i'm thinking of making it hollow
Depending on how much space it will take i'm working on placing the SPOILER within the map.
Water extending under the bridge.
Possibly changing the skybox
adding a 4th home by the lake
teleporter to ~

Sorry i didn't do any screenshots
if anyone would like to contribute in doing that for me, id appreciate it
Posts: 573 Joined: Jan 2010 Reputation: 2,024
ExTrEmEkIlLeR Put the lime in the coconut Offline 02-09-2010, 12:53 PM #2
Here go screenshots
[Image: freespace10_v1-20000.jpg]
[Image: freespace10_v1-20001.jpg]
[Image: freespace10_v1-20002.jpg]
[Image: freespace10_v1-20003.jpg]
[Image: freespace10_v1-20004.jpg]
[Image: freespace10_v1-20005.jpg]
[Image: freespace10_v1-20006.jpg]
[Image: freespace10_v1-20007.jpg]
[Image: freespace10_v1-20008.jpg]
[Image: freespace10_v1-20009.jpg]
[Image: freespace10_v1-20010.jpg]
(This post was last modified: 02-09-2010, 01:15 PM by ExTrEmEkIlLeR.)
Posts: 140 Joined: Jan 2010 Reputation: 0
.Lb Retired Away 02-09-2010, 01:25 PM #3
I think its pretty cool with the pyramid, some kids are already separating themselves from the chaos of mR, hanging out up there building cars
Posts: 573 Joined: Jan 2010 Reputation: 2,024
ErroRz Forever Pending Offline 02-09-2010, 01:50 PM #4
I like the map, I think there could be some good bases going on with that pyrimad Smile
Posts: 152 Joined: Jan 2010 Reputation: 0
Elysion Regular Offline 02-09-2010, 02:15 PM #5
kewl!
Posts: 67 Joined: Jan 2010 Reputation: 0
B1x! Unregistered 02-09-2010, 03:09 PM #6
Looking good, LB! Good job.

Only complaint is that the lighting is still fucked up, which was kinda why she went nuts over the map to begin with.
B1x! Unregistered 02-09-2010, 03:28 PM #7
Actually... after seeing it in the server... :/

Hmm...
.Lb Retired Away 02-09-2010, 03:50 PM #8
what?
whats wrong with it, i need to know so i can fix it?
Posts: 573 Joined: Jan 2010 Reputation: 2,024
B1x! Unregistered 02-09-2010, 03:57 PM #9
Why is the lighting back to crappy default?

The original plan was to put a tunnel system within the pyramid, and have outcroppings coming out of the side, like little patios.

what I don't get is instead of modifying her copy of the map, It looks like you're just modifying the old 09, while moving things she had already done into it. Why not just work with what she already had done? The lighting was much better, even if the reflection was a off.

There was a version of the map with a lake under the bridge, but that one was lost. It wasn't really "expanded" from the other water. As well as the 4 house thing she had originally that actually looked like a real neighborhood, which is in her original map as well.

It's almost like you're working backwards with what was already done, undoing the things about it that made it better then the original freespace. Just throwing the new stuff into the old stuff instead of using a whole new thing all together.

Gotta fix the water texture too.
Greeenz Baked Offline 02-09-2010, 04:07 PM #10
What is so different, as far as I can see its a pyramid and some writing on the walls..
Posts: 28 Joined: Feb 2010 Reputation: 0
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