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Terraria Update Version 1.0.4

Started by Lladar, 06-10-2011, 11:19 AM0 replies2,796 viewsThreaded Mode
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Lladar Unregistered 06-10-2011, 11:19 AM #1
Items
*Added Feature! - Social Slots. All normal armor and vanity items can be placed here to use their graphical appearance in place of equipped gear without overriding their stat gains.
*New Vanity Items - Tuxedo Shirt and Pants
*New Vanity Items - Plumber Outfit and Hat
*New Vanity Items - Hero Outfit and Hat
*New Vanity Item - Bunny Hood
*New Vanity Item - Fish Bowl
*New Vanity Item - Top Hat
*New Vanity Items - Archaeologist's Outfit and Hat
*New Vanity Item - Ninja Outfit.
*New Vanity Item - Red Hat.
*New Vanity Item - Summer Hat
*New Vanity Item - Robe
*New Vanity Item - Robot Hat
*New Vanity Item - Gold Crown
*New Item - Leather
*New Item - Green Dye
*New Item - Black Dye
*You can now wear the Jungle Rose in your hair.
*The Water Candle’s enemy spawn rate increase effect now works correctly when held
*Some items that were missing ‘lore text’ in their tool-tips now have them.(Breathing Reed,Grappling Hook Jungle Rose.)
*Ammo items are now listed as Ammo in their tool-tip and Equipable Items that offer no stat bonus list as Vanity Items in their tool-tip. Items used in any recipe now list as Materials, in their tool-tip.
*The Magic Hat now offers 2 Defense to its wearer and the Empty Bucket now offers 1 Defense to its wearer.
*Dungeon Blocks now require at least a Nightmare Pick to mine, unless they are near the spawn location, where they can be mined by any pick.
*Phoenix Blaster has had a reduction of stats to balance better with other items of its tier.
*Gem, Mushroom and Bottle sell values have been reduced.
***** Forges above the rock layer can be moved with any hammer, but below *require a 60% power hammer or stronger.
*Angel Statues are now more rare of a find.

NPCs
*New NPC - Bunny
*New NPC - Goldfish (Is also an Item)
*New Enemy - Corrupt Bunny
*New Enemy - Corrupt Goldfish
*New Enemy - Piranha
*New Enemy - Harpy
*New Random Mini- Boss - King Slime
*New Enemy - Bat
*New Enemy - Jungle Bat
*New Enemy - Jungle Slime
*New Enemy - Snatcher
*New Rare Enemy - Dr. Bones
*New Rare Enemy - The Groom
*New NPC - A Clothier will now move into your town when the conditions are met.
*Enemy spawn distance has been pushed back to the maximum resolution to ensure that they will never spawn on the screen.
*Enemy spawn rates have been adjusted to account for the increased spawn distance.
*Enemy projectiles no longer drop hearts or stars when killed by the player.
*The Eater of Worlds now has Higher HP, Def and Dmg, making battling him more difficult.
*Hornets no longer appear as if they are about to flip over while flying.
*The Dead Miner is now a bit stronger.
*Tim’s spawn chance has been reduced.

Player
*Players now have 1 second of invulnerability after they spawn.
*The eat/drink animation now plays correctly.

World-Gen
*Surface Jungle’s are now possible on mud that is on the surface. Jungle trees will auto-grow on their own, as acorns are not usable on the jungle grass.
*Chasms are now less frequent to appear, but always have an orb.
*Mud now ‘blends’ graphically with dirt, rather than stone to add for a more crisp look in Jungles.
*Jungle plants now grow underwater.

Multiplayer
*Increased client side security.
*Selecting summon items will no longer cause monsters to summon.
*Players with a name over 20 characters will now get booted from the server.
*Added some minor anti-grief protection.
*Fixed a bug that would cause the client to attempt to summon an NPC during a multiplayer game and crash.
*Added the -host command line parameter to the client.

Server
*Improved server timing, which should help reduce lag.
*Added several new command line and config options. These are listed in serverconfig.txt
*Servers will now output to crashlog.txt before crashing, allowing for more specific bug reporting.
*Clients will now output to client-crashlog.txt before crashing, allowing for more specific bug reporting.

Misc.
*Screen resolutions now have limits of 800x600 minimum and 1920x1200 maximum.
*Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off.
*Added an option to automatically save the world every 10 minutes. Defaults to on.
*Added a prompt to load a world backup if the current world is corrupt.
*Added a check to determine if a world file was loaded successfully.
*Attempting to Launch the game from the Terraria.exe, will now inform you to launch via Steam rather then doing nothing at all with no indication of why.
*Backing out of the port selection screen now plays the correct sound.
*Setting options now correctly align with the center of the screen in all resolutions.
*The settings menu has been reorganized. All video related options have their own menu
*The “Tink” sound now has a more dull sound.
*The Re-Logic splash screen, now scales correctly in other resolutions.
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