sdk_beach
[SIZE="6"]SDK_Beach[/SIZE]
[SIZE="4"]Description[/SIZE]
While you guys had a mental picture of a beach in you head, the map is more like: build_oasis. So far you spawn on a dock looking thing. I know the displacements arnt very good but i was trying for a fast compile on the map. So far i have the oasis 10 done i need the displacements to be better.
[SIZE="4"]To Do List[/SIZE]
• Make map bigger
• HDR?
• 3D Skybox
• Make Compute Friendly (No Draws) ( i only use this on only like 5 faces..and the water.)
[SIZE="4"]To Done List[/SIZE]
• Start the map :O
• Make spawns
• Displacements
[SIZE="4"]Screen Shots[/SIZE]
Oasis, Tree, And Gman sitting; Changes: Added tree fixed oasis, added gman, changed rocks to fit more.
![[Image: sdk_beach0006.jpg]](http://i1337.info/images/sdk_beach0006.jpg)
Back Corner; Changes: Added rocks, hill
![[Image: sdk_beach0007.jpg]](http://i1337.info/images/sdk_beach0007.jpg)
Spawn; Changes: Added car (need to fix the stairs later.)
![[Image: sdk_beach0008.jpg]](http://i1337.info/images/sdk_beach0008.jpg)
Back Corner; Ditch, i need to make it less steep.
![[Image: sdk_beach0009.jpg]](http://i1337.info/images/sdk_beach0009.jpg)
NEW!!
New stairs!
![[Image: sdk_beach0010.jpg]](http://i1337.info/images/sdk_beach0010.jpg)
My Fort
![[Image: sdk_beach0011.jpg]](http://i1337.info/images/sdk_beach0011.jpg)
Other side :P
![[Image: sdk_beach0012.jpg]](http://i1337.info/images/sdk_beach0012.jpg)
Top View
![[Image: sdk_beach0013.jpg]](http://i1337.info/images/sdk_beach0013.jpg)
Close Up
![[Image: sdk_beach0014.jpg]](http://i1337.info/images/sdk_beach0014.jpg)
Gman is watching you >.>
![[Image: sdk_beach0015.jpg]](http://i1337.info/images/sdk_beach0015.jpg)
[SIZE="4"]Description[/SIZE]
While you guys had a mental picture of a beach in you head, the map is more like: build_oasis. So far you spawn on a dock looking thing. I know the displacements arnt very good but i was trying for a fast compile on the map. So far i have the oasis 10 done i need the displacements to be better.
[SIZE="4"]To Do List[/SIZE]
• Make map bigger

• HDR?
• 3D Skybox
• Make Compute Friendly (No Draws) ( i only use this on only like 5 faces..and the water.)
[SIZE="4"]To Done List[/SIZE]
• Start the map :O
• Make spawns
• Displacements
[SIZE="4"]Screen Shots[/SIZE]
Oasis, Tree, And Gman sitting; Changes: Added tree fixed oasis, added gman, changed rocks to fit more.
![[Image: sdk_beach0006.jpg]](http://i1337.info/images/sdk_beach0006.jpg)
Back Corner; Changes: Added rocks, hill
![[Image: sdk_beach0007.jpg]](http://i1337.info/images/sdk_beach0007.jpg)
Spawn; Changes: Added car (need to fix the stairs later.)
![[Image: sdk_beach0008.jpg]](http://i1337.info/images/sdk_beach0008.jpg)
Back Corner; Ditch, i need to make it less steep.
![[Image: sdk_beach0009.jpg]](http://i1337.info/images/sdk_beach0009.jpg)
NEW!!
New stairs!
![[Image: sdk_beach0010.jpg]](http://i1337.info/images/sdk_beach0010.jpg)
My Fort

![[Image: sdk_beach0011.jpg]](http://i1337.info/images/sdk_beach0011.jpg)
Other side :P
![[Image: sdk_beach0012.jpg]](http://i1337.info/images/sdk_beach0012.jpg)
Top View
![[Image: sdk_beach0013.jpg]](http://i1337.info/images/sdk_beach0013.jpg)
Close Up
![[Image: sdk_beach0014.jpg]](http://i1337.info/images/sdk_beach0014.jpg)
Gman is watching you >.>
![[Image: sdk_beach0015.jpg]](http://i1337.info/images/sdk_beach0015.jpg)
(This post was last modified: 04-25-2010, 04:05 PM by Mitch.)
Posts: 209 Joined: Apr 2010
Reputation:
2
Looks cool, nice and simple! Yea, expanding the map will be awesome, and add some hills with it in an area would be nice. DO NOT PUT HDR, it is unnecessary and causes cancer!
Flatcher Wrote:Looks cool, nice and simple! Yea, expanding the map will be awesome, and add some hills with it in an area would be nice. DO NOT PUT HDR, it is unnecessary and causes cancer!
Didnt plan on HDR, but still needs nodraws

EDIT: if you see on the 2nd picture it has sand on the stairs, thus adding more realism, but to ruin it i made it not collide with players so you can go up the stairs more easily
(This post was last modified: 04-24-2010, 05:38 PM by Mitch.)
Posts: 209 Joined: Apr 2010
Reputation:
2
well, my advice is if you are going with a map this small, you need to add some interactive features (music, buttons, lights,underground complex, etc). Just to make it more exiting. But overall it looks pretty nice right now.
is there a "light_environment" in there? If so than good. If not than it doesn't really matter, but it could always help.
is there a "light_environment" in there? If so than good. If not than it doesn't really matter, but it could always help.
Posts: 104 Joined: Jan 2010
Reputation:
0
Sgt.Firefly Wrote:well, my advice is if you are going with a map this small, you need to add some interactive features (music, buttons, lights,underground complex, etc). Just to make it more exiting. But overall it looks pretty nice right now.I said that im going to expand the map, maybe some kind a of river system, or ocean, i would proubly change the theme or make different versions of it
EDIT: i like the under ground complex idea, maybe make a tunnel system to two different areas to build or something, and another way to a differnt side of the map. Or may just make the fenced area with nothing and move oasis farther out, making the fence have a door or something.
Sgt.Firefly Wrote:is there a "light_environment" in there? If so than good. If not than it doesn't really matter, but it could always help.Yes its above the spawn, towards the stairs.
(This post was last modified: 04-25-2010, 11:21 AM by Mitch.)
Posts: 209 Joined: Apr 2010
Reputation:
2
Make an underground tunnel to a paradisiac island
Posts: 140 Joined: Jan 2010
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