New map (poll)
PollShould I scrap the Map and start over?
You do not have permission to vote in this poll.
Yes
80.00%4
No
20.00%1
Lol here is the map I was working on I posted before. Its actually proving to be a ****. whoever said it was sketchy last time was right :P .. hard to align certain things.
Newmap1.jpg (Size: 192.98 KB / Downloads: 44)
Newmap2.jpg (Size: 160.6 KB / Downloads: 35)
Newmap3.jpg (Size: 210.38 KB / Downloads: 37)
newmap4.jpg (Size: 178.61 KB / Downloads: 35)
The map isn't really turning out the way I wanted it to
I have stopped this map and moved on, check further down the post..
Newmap1.jpg (Size: 192.98 KB / Downloads: 44)
Newmap2.jpg (Size: 160.6 KB / Downloads: 35)
Newmap3.jpg (Size: 210.38 KB / Downloads: 37)
newmap4.jpg (Size: 178.61 KB / Downloads: 35)
The map isn't really turning out the way I wanted it to

I have stopped this map and moved on, check further down the post..
(This post was last modified: 09-12-2010, 02:56 PM by Greeenz.)
Posts: 28 Joined: Feb 2010
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If you have ceated only what is in the pictures and are not happy with it, then yes, scrap and start over. You can use what you learned on this one for making the next even better. I know from personal experience that compound angles can be very difficult to align properly.
You may spend less time making a new one than trying to fine tune something you're not satisfied with.
You may spend less time making a new one than trying to fine tune something you're not satisfied with.
Posts: 374 Joined: Apr 2010
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Alright guys, my new design. Keep in mind it is no where near complete and the screens are kinda fucky lol.. so here goes nothin.
Just to show the layout
Image4.jpg (Size: 278.68 KB / Downloads: 36)
The middle room
Image1.jpg (Size: 248.75 KB / Downloads: 31)
Middle room different angle
Image2.jpg (Size: 238.66 KB / Downloads: 26)
2nd room through first teleporter / monitor
Image3.jpg (Size: 279.28 KB / Downloads: 30)
In the second room
Image5.jpg (Size: 245.11 KB / Downloads: 25)
2nd room morphing
Image6.jpg (Size: 226 KB / Downloads: 29)
When its done it should look like a rubix cube, and each room will be different.
Video
Just to show the layout
Image4.jpg (Size: 278.68 KB / Downloads: 36)
The middle room
Image1.jpg (Size: 248.75 KB / Downloads: 31)
Middle room different angle
Image2.jpg (Size: 238.66 KB / Downloads: 26)
2nd room through first teleporter / monitor
Image3.jpg (Size: 279.28 KB / Downloads: 30)
In the second room
Image5.jpg (Size: 245.11 KB / Downloads: 25)
2nd room morphing
Image6.jpg (Size: 226 KB / Downloads: 29)
When its done it should look like a rubix cube, and each room will be different.
Video
(This post was last modified: 09-12-2010, 02:52 PM by Greeenz.)
Posts: 28 Joined: Feb 2010
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Posts: 28 Joined: Feb 2010
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cool, but whats the point of the walls :3
Posts: 313 Joined: Jan 2010
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4
Leave it. Keep it around, but don't work on it. You can get back to it at a later date.
Posts: 50 Joined: Jan 2010
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(09-13-2010, 06:37 PM)Diggity_Dan Wrote: cool, but whats the point of the walls :3
You mean the ones that move? It makes a base, you just need to add a door, I'm gunna make a passage way in the middle of it. I'll keep you guys updated.
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