Worldedit rollbacks
Haha probably the huge world. Im gonna test it on my server(much smaller world) to see how the rollback works and how hard it us to setup. You don't have to have a backup plugin. You can just rollback from a backup; it doesn't matter whether a plugin made it.
Maybe you can find a better way to back it up. Your server(computer) might have a backup function built in already.
Edit; i have tested it now(see my next post), it was probably the plugin, not the world size. I saw that you only loaded 1 world when i went on today.
Maybe you can find a better way to back it up. Your server(computer) might have a backup function built in already.
Edit; i have tested it now(see my next post), it was probably the plugin, not the world size. I saw that you only loaded 1 world when i went on today.
(This post was last modified: 08-21-2011, 02:05 PM by st33nburgh.)
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(08-20-2011, 10:35 PM)mIKe Wrote: I installed it, as soon as it kicked off the backup the server timed out.Looks like the plugin I gave you a link to doesnt work. I tried to backup my world with SimpleSave, and it said "backup started." It didn't seem to be doing anything, even when i left it backing up for a while.
I'll need to play around some.
The plugin i have been using is actually a different one, but I didnt reccomend it to you because it said it wasnt updated for the latest bukkit build. I tested it and it turns out that it actually DOES work with the latest bukkit version
It is called "Backup"
http://forums.bukkit.org/threads/admn-ba...-818.9871/
You dont need to change any config options for the backup plugin, but in worldedit's config, you need to change this;
Code:
snapshots:
directory:Code:
snapshots:
directory: backupsIt restores tiny areas almost instantly. I restored a 20x20 block area in less than 1 second. I tried blowing up a test area with about 2700 blocks of tnt(not the greatest idea in the world), and restoring. The tnt exploded fine... but when i tried to restore, my server ran out of memory... i only run it with 1gb X(. This probably happened because it was a 640x640 block region that i was trying to restore.
(This post was last modified: 08-21-2011, 02:10 PM by st33nburgh.)
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