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What Games Would You Like to have an mR Server on????

Started by mIKe, 02-22-2010, 12:30 AM137 replies16,210 viewsThreaded Mode
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Mitch Sandboxx Owner Offline 10-13-2010, 08:55 PM #91
Well take this in consideration: http://forums.alliedmods.net/showthread.php?t=127034
Posts: 209 Joined: Apr 2010 Reputation: 2
mIKe Funder of [mR] Offline 10-13-2010, 10:01 PM #92
I saw it, looks neat but a **** implementation at the same time.
Posts: 1,743 Joined: Aug 2010 Reputation: 32
Shadow le reckoning Offline 10-13-2010, 10:34 PM #93
(10-13-2010, 08:52 PM)mIKe Wrote: As far as the GMod RP server, I can start it back up, but if it is going to sit there empty I'll probably just shut it back down to conserve resources.

DO IT!
Posts: 703 Joined: Jan 2010 Reputation: 10
Blaze I am a loli Offline 10-13-2010, 10:48 PM #94
(10-13-2010, 10:34 PM)Shadow Wrote:
(10-13-2010, 08:52 PM)mIKe Wrote: As far as the GMod RP server, I can start it back up, but if it is going to sit there empty I'll probably just shut it back down to conserve resources.

DO IT!

Posts: 235 Joined: Jan 2010 Reputation: 1
JackFlash Regular Offline 10-14-2010, 06:30 AM #95
How many more games can the server handle?
All these games run on the same hardware and share a limited supply of resources.
I would think that the more games you put on it, the more often it will be lagging.

Maybe someone should check the usage of resourses of everything on the server now to see what room is available for future games.
Posts: 374 Joined: Apr 2010 Reputation: 9
mIKe Funder of [mR] Offline 10-14-2010, 08:08 AM #96
(10-14-2010, 06:30 AM)JackFlash Wrote: How many more games can the server handle?
All these games run on the same hardware and share a limited supply of resources.
I would think that the more games you put on it, the more often it will be lagging.

Maybe someone should check the usage of resourses of everything on the server now to see what room is available for future games.

I keep track of all that. Right now we are at about 50% utilization. All the Source based gameservers don't eat too much. On average they'll take about 256MB RAM per server, and only eat the processor if there are players on them.
The Minecraft servers take up between 700 to 1400MB ram and roughly 25% of the processor per servers.
They eat much much less when they are restarted.
Posts: 1,743 Joined: Aug 2010 Reputation: 32
Lladar Unregistered 10-14-2010, 10:01 AM #97
In that case I shall not worry about throwing up another server. However... I still have terms that I have presented to everyone and I'd like to see us get along better and see a little less trolling between ourselves before we put it back up. Consider this an incentive for bring good boys and girls. Smile
JackFlash Regular Offline 10-14-2010, 01:49 PM #98
(10-09-2010, 11:24 PM)Fred U Wrote: Okay, understandable, I forgot about the Minecraft **** x-x. How many minecraft servers do we have anyway?

(10-10-2010, 12:29 PM)LordLladar Wrote: We have three.
1 Classic
1 SMP
1 SMP RP

(10-14-2010, 08:08 AM)mIKe Wrote: The Minecraft servers take up between 700 to 1400MB ram and roughly 25% of the processor per servers.
They eat much much less when they are restarted.

Is this correct?
3 MineCraft servers that can take up to 75% of the processor?
If so, then maybe we consider dumping one of the MineCraft servers to allow more headroom.

Posts: 374 Joined: Apr 2010 Reputation: 9
Adam [mR] Member Offline 10-14-2010, 03:07 PM #99
Whats the server specs we have? Like the CPU, Harddrive and RAM we have.
Posts: 611 Joined: Feb 2010 Reputation: 6
Lladar Unregistered 10-14-2010, 04:42 PM #100
(10-14-2010, 03:07 PM)DA BAMF Wrote: Whats the server specs we have? Like the CPU, Harddrive and RAM we have.

Core2Quad Q9300 Quad Core Dedicated Server
HDD- 1T
RAM- 8G DDR2
OS- Windows 2008 Web Edition
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