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		<title><![CDATA[[mR] Forums - All Forums]]></title>
		<link>https://mikes-revenge.net/</link>
		<description><![CDATA[[mR] Forums - https://mikes-revenge.net]]></description>
		<pubDate>Fri, 13 Nov 2026 15:08:13 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Been here before? Your account is still here]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3521</link>
			<pubDate>Thu, 12 Nov 2026 21:59:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1">mIKe</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3521</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Been here before? Your account is still here</span></span><br />
<br />
Whether you built on the HL2DM server, played Minecraft, or just lived in the Teamspeak, your account is still here: your name, your posts, your post count. Getting back in takes one click and your Steam account.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Getting back in</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Click "Sign in through Steam"</span> in the login box. Steam only tells us your SteamID, never your password or email.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">"Been here before?"</span> We look for your old account by name, and by what the old game servers remember about you, and show you the likely matches.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Log in once with your old password</span> and your Steam account is linked to it for good. From then on the Steam button is all you need.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Forgot the password, and that old email address is long gone?</span> Tell us which account was yours and how we can tell it's you, and an admin will hand it back once we're sure.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">While you're here</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">The archive.</span> Black Hole and the rest of the old forums are at the bottom of the index, open to read. Go see what everyone was arguing about in 2011.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The shoutbox</span> sits on every page now, with replies, reactions and GIFs.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Play on mR.</span> Three servers are running again, and you can watch each one live from your browser before you jump in.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Discord:</span> <a href="https://discord.com/invite/MwKtCscS" target="_blank" rel="noopener" class="mycode_url">come say hi</a>.<br />
</li>
</ul>
<br />
Then tell us where you are now, in the <a href="https://mikes-revenge.net/showthread.php?tid=3491" target="_blank" rel="noopener" class="mycode_url">Where are you now?</a> thread.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Been here before? Your account is still here</span></span><br />
<br />
Whether you built on the HL2DM server, played Minecraft, or just lived in the Teamspeak, your account is still here: your name, your posts, your post count. Getting back in takes one click and your Steam account.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Getting back in</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Click "Sign in through Steam"</span> in the login box. Steam only tells us your SteamID, never your password or email.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">"Been here before?"</span> We look for your old account by name, and by what the old game servers remember about you, and show you the likely matches.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Log in once with your old password</span> and your Steam account is linked to it for good. From then on the Steam button is all you need.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Forgot the password, and that old email address is long gone?</span> Tell us which account was yours and how we can tell it's you, and an admin will hand it back once we're sure.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">While you're here</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">The archive.</span> Black Hole and the rest of the old forums are at the bottom of the index, open to read. Go see what everyone was arguing about in 2011.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">The shoutbox</span> sits on every page now, with replies, reactions and GIFs.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Play on mR.</span> Three servers are running again, and you can watch each one live from your browser before you jump in.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Discord:</span> <a href="https://discord.com/invite/MwKtCscS" target="_blank" rel="noopener" class="mycode_url">come say hi</a>.<br />
</li>
</ul>
<br />
Then tell us where you are now, in the <a href="https://mikes-revenge.net/showthread.php?tid=3491" target="_blank" rel="noopener" class="mycode_url">Where are you now?</a> thread.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Every build ever saved, in 3D]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3520</link>
			<pubDate>Thu, 12 Nov 2026 21:55:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1">mIKe</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3520</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Every build ever saved, in 3D</span></span><br />
<br />
Every build anyone saved on the mR build server from 2008 to 2010, all 29,665 of them, is in your browser now. Open any one, spin it around, zoom in and see how it was put together.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/builds/" target="_blank" rel="noopener" class="mycode_url">&gt;&gt; Build Explorer: mikes-revenge.net/builds &lt;&lt;</a></span></span><br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Search</span> by save name or builder, and open a builder's page to see everything they saved.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Featured forts:</span> the 25 best builds, scored the way mR Siege rates a fort.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Open one at random</span> and see what turns up.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Share</span> a link to any build.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Load it for real:</span> your own saves still load on the build server. Say <span style="font-weight: bold;" class="mycode_b">!mysaves</span> in game.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">And the maps, from the air</span></span><br />
<a href="https://mikes-revenge.net/map/" target="_blank" rel="noopener" class="mycode_url">mikes-revenge.net/map</a> flies you over 21 maps: Revenge Bay, freespace06, Hometown 1999 and 2000, City 17, CSC Desert, Amsterville 2006, Skyboat, the Meridian colony, and eleven from Half-Life 2 itself, from the train station to Ravenholm and Highway 17.<ul class="mycode_list"><li>Guided flights over Revenge Bay, freespace, City 17, Amsterville and Meridian.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Take the controls</span> and fly it yourself (on a computer).<br />
</li>
<li>On Revenge Bay, press <span style="font-weight: bold;" class="mycode_b">L</span> to see who's on the build server right now.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Every build ever saved, in 3D</span></span><br />
<br />
Every build anyone saved on the mR build server from 2008 to 2010, all 29,665 of them, is in your browser now. Open any one, spin it around, zoom in and see how it was put together.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/builds/" target="_blank" rel="noopener" class="mycode_url">&gt;&gt; Build Explorer: mikes-revenge.net/builds &lt;&lt;</a></span></span><br />
<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Search</span> by save name or builder, and open a builder's page to see everything they saved.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Featured forts:</span> the 25 best builds, scored the way mR Siege rates a fort.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Open one at random</span> and see what turns up.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Share</span> a link to any build.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Load it for real:</span> your own saves still load on the build server. Say <span style="font-weight: bold;" class="mycode_b">!mysaves</span> in game.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">And the maps, from the air</span></span><br />
<a href="https://mikes-revenge.net/map/" target="_blank" rel="noopener" class="mycode_url">mikes-revenge.net/map</a> flies you over 21 maps: Revenge Bay, freespace06, Hometown 1999 and 2000, City 17, CSC Desert, Amsterville 2006, Skyboat, the Meridian colony, and eleven from Half-Life 2 itself, from the train station to Ravenholm and Highway 17.<ul class="mycode_list"><li>Guided flights over Revenge Bay, freespace, City 17, Amsterville and Meridian.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Take the controls</span> and fly it yourself (on a computer).<br />
</li>
<li>On Revenge Bay, press <span style="font-weight: bold;" class="mycode_b">L</span> to see who's on the build server right now.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Jolly Roger: pirate ship battles. Load the cannons, board her, sink her.]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3519</link>
			<pubDate>Thu, 12 Nov 2026 21:55:48 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1">mIKe</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3519</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Jolly Roger: pirate ship battles. Load the cannons, board her, sink her.</span></span><br />
<br />
Half-Life 2: Deathmatch at sea, around 1720. The pirate brigantine <span style="font-style: italic;" class="mycode_i">Revenge</span> (Rebels) and the Spanish treasure galleon <span style="font-style: italic;" class="mycode_i">Santa Catalina</span> (Combine) sail broadside to broadside. Two crews, 18 cannons, and the round ends when one ship goes under. Then two fresh ships sail in.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/jollyroger/" target="_blank" rel="noopener" class="mycode_url">&gt;&gt; Watch it live in 3D: mikes-revenge.net/jollyroger &lt;&lt;</a></span></span><br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27018</code></div></div>Teamplay, 32 slots, no password, and everything downloads automatically.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Crew your ship</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Gunner:</span> carry a powder keg and a ball from the lockers, load a cannon, aim and fire. Hole her at the waterline: flood three of her compartments and she's going down.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Carpenter:</span> patch the leaks and work the pumps before the water wins.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Boarder:</span> swing across on the ropes or swim for it, climb the ladders, and take the fight to their deck with a flintlock, a cutlass, a blunderbuss and powder bombs.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Cook:</span> everyone sails with a fishing rod. Cast between broadsides, strike when it bites, and reel it in. There are no health kits at sea: fish heal you, and they heal more cooked on the galleon's hearth or the Revenge's firepot.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">What the sea throws at you</span></span><ul class="mycode_list"><li>Storms that roll the decks under your feet<br />
</li>
<li>A fog bank where you aim by muzzle flash<br />
</li>
<li>A kraken that grabs a ship's rail and tears her open until you shoot it off<br />
</li>
<li>A wreck with treasure chests to row out for. Every chest you get aboard scores for your crew.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Watch from the shore</span></span><br />
The page shows both ships live in 3D as they roll, list and sink, the broadsides in flight, each hold filling, and every sailor aboard. Follow one or look through their eyes, chat with the crews, and hit Join when you're ready.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Jolly Roger: pirate ship battles. Load the cannons, board her, sink her.</span></span><br />
<br />
Half-Life 2: Deathmatch at sea, around 1720. The pirate brigantine <span style="font-style: italic;" class="mycode_i">Revenge</span> (Rebels) and the Spanish treasure galleon <span style="font-style: italic;" class="mycode_i">Santa Catalina</span> (Combine) sail broadside to broadside. Two crews, 18 cannons, and the round ends when one ship goes under. Then two fresh ships sail in.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/jollyroger/" target="_blank" rel="noopener" class="mycode_url">&gt;&gt; Watch it live in 3D: mikes-revenge.net/jollyroger &lt;&lt;</a></span></span><br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27018</code></div></div>Teamplay, 32 slots, no password, and everything downloads automatically.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Crew your ship</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Gunner:</span> carry a powder keg and a ball from the lockers, load a cannon, aim and fire. Hole her at the waterline: flood three of her compartments and she's going down.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Carpenter:</span> patch the leaks and work the pumps before the water wins.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Boarder:</span> swing across on the ropes or swim for it, climb the ladders, and take the fight to their deck with a flintlock, a cutlass, a blunderbuss and powder bombs.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Cook:</span> everyone sails with a fishing rod. Cast between broadsides, strike when it bites, and reel it in. There are no health kits at sea: fish heal you, and they heal more cooked on the galleon's hearth or the Revenge's firepot.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">What the sea throws at you</span></span><ul class="mycode_list"><li>Storms that roll the decks under your feet<br />
</li>
<li>A fog bank where you aim by muzzle flash<br />
</li>
<li>A kraken that grabs a ship's rail and tears her open until you shoot it off<br />
</li>
<li>A wreck with treasure chests to row out for. Every chest you get aboard scores for your crew.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Watch from the shore</span></span><br />
The page shows both ships live in 3D as they roll, list and sink, the broadsides in flight, each hold filling, and every sailor aboard. Follow one or look through their eyes, chat with the crews, and hit Join when you're ready.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[mR Build/RP: the build server is back]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3518</link>
			<pubDate>Thu, 12 Nov 2026 21:54:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1">mIKe</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3518</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">mR Build/RP: the build server is back</span></span><br />
<br />
The mR build server is running again, rebuilt from the ground up for today's Half-Life 2: Deathmatch, with the toys, the guns and the commands you remember. Watermelon grenades included. And if you built here between 2008 and 2010, your builds are still saved.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/live/" target="_blank" rel="noopener" class="mycode_url">&gt;&gt; Watch it live: mikes-revenge.net/live &lt;&lt;</a></span></span><br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27015</code></div></div>64 slots, and the map and everything else download automatically.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Your old builds still load</span></span><br />
29,665 builds from 2008-2010 are kept by Steam account, and anyone can load their own. Join, say <span style="font-weight: bold;" class="mycode_b">!mysaves</span> to see yours, then <span style="font-weight: bold;" class="mycode_b">!savespawn loadhere &lt;name&gt;</span> to put one down right where you are.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Build</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">!spawn &lt;name&gt;</span> drops a prop where you aim. <span style="font-weight: bold;" class="mycode_b">!listspawns</span> shows all 746 of them with pictures.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">!freeze</span>, <span style="font-weight: bold;" class="mycode_b">!r &lt;degrees&gt;</span>, <span style="font-weight: bold;" class="mycode_b">!weld</span>, <span style="font-weight: bold;" class="mycode_b">!paint &lt;color&gt;</span>, <span style="font-weight: bold;" class="mycode_b">!nobreak</span>, and working doors with <span style="font-weight: bold;" class="mycode_b">!door</span> and <span style="font-weight: bold;" class="mycode_b">!button</span>.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">!savespawn save &lt;name&gt;</span> keeps it for next time.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Then play with it</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Fly it.</span> <span style="font-weight: bold;" class="mycode_b">!flyboat</span> gives you a flying airboat, and <span style="font-weight: bold;" class="mycode_b">!buildplane</span> turns your build into a plane you pilot.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Toys.</span> Sprint and lightspeed, double jump, tackle, <span style="font-weight: bold;" class="mycode_b">!spider</span> to walk up walls, the hoverpack, the grapple, translocators and portals, <span style="font-weight: bold;" class="mycode_b">!ninja</span>, halos, and <span style="font-weight: bold;" class="mycode_b">!torch</span>, a flamethrower.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Money.</span> Payday every five minutes, the lottery, bets, and thE StoRe for god mode, guns, or an Alyx of your own. Had money in 2010? It's back.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Revenge Bay.</span> A coastal town built for mR: mR HQ's 26 floors (17 of them empty, waiting for your builds), a bank vault to crack, weather you change from the penthouse desk, an airfield, a pier, a lighthouse, and the mR Museum hidden in the forest.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">[mR] members</span> from the old lists: your powers are back.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The rules</span></span><br />
It's a No-Kill server: fight only when everyone agrees. Want a deathmatch? Say <span style="font-weight: bold;" class="mycode_b">votenokilloff</span>, and if 60% say <span style="font-weight: bold;" class="mycode_b">!yes</span> it's 40 minutes of DM at &#36;500 a kill. <span style="font-weight: bold;" class="mycode_b">!help</span> opens the whole guide, and <span style="font-weight: bold;" class="mycode_b">!help &lt;word&gt;</span> answers in chat.<br />
<br />
See you on the server.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">mR Build/RP: the build server is back</span></span><br />
<br />
The mR build server is running again, rebuilt from the ground up for today's Half-Life 2: Deathmatch, with the toys, the guns and the commands you remember. Watermelon grenades included. And if you built here between 2008 and 2010, your builds are still saved.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/live/" target="_blank" rel="noopener" class="mycode_url">&gt;&gt; Watch it live: mikes-revenge.net/live &lt;&lt;</a></span></span><br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27015</code></div></div>64 slots, and the map and everything else download automatically.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Your old builds still load</span></span><br />
29,665 builds from 2008-2010 are kept by Steam account, and anyone can load their own. Join, say <span style="font-weight: bold;" class="mycode_b">!mysaves</span> to see yours, then <span style="font-weight: bold;" class="mycode_b">!savespawn loadhere &lt;name&gt;</span> to put one down right where you are.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Build</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">!spawn &lt;name&gt;</span> drops a prop where you aim. <span style="font-weight: bold;" class="mycode_b">!listspawns</span> shows all 746 of them with pictures.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">!freeze</span>, <span style="font-weight: bold;" class="mycode_b">!r &lt;degrees&gt;</span>, <span style="font-weight: bold;" class="mycode_b">!weld</span>, <span style="font-weight: bold;" class="mycode_b">!paint &lt;color&gt;</span>, <span style="font-weight: bold;" class="mycode_b">!nobreak</span>, and working doors with <span style="font-weight: bold;" class="mycode_b">!door</span> and <span style="font-weight: bold;" class="mycode_b">!button</span>.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">!savespawn save &lt;name&gt;</span> keeps it for next time.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Then play with it</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Fly it.</span> <span style="font-weight: bold;" class="mycode_b">!flyboat</span> gives you a flying airboat, and <span style="font-weight: bold;" class="mycode_b">!buildplane</span> turns your build into a plane you pilot.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Toys.</span> Sprint and lightspeed, double jump, tackle, <span style="font-weight: bold;" class="mycode_b">!spider</span> to walk up walls, the hoverpack, the grapple, translocators and portals, <span style="font-weight: bold;" class="mycode_b">!ninja</span>, halos, and <span style="font-weight: bold;" class="mycode_b">!torch</span>, a flamethrower.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Money.</span> Payday every five minutes, the lottery, bets, and thE StoRe for god mode, guns, or an Alyx of your own. Had money in 2010? It's back.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Revenge Bay.</span> A coastal town built for mR: mR HQ's 26 floors (17 of them empty, waiting for your builds), a bank vault to crack, weather you change from the penthouse desk, an airfield, a pier, a lighthouse, and the mR Museum hidden in the forest.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">[mR] members</span> from the old lists: your powers are back.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The rules</span></span><br />
It's a No-Kill server: fight only when everyone agrees. Want a deathmatch? Say <span style="font-weight: bold;" class="mycode_b">votenokilloff</span>, and if 60% say <span style="font-weight: bold;" class="mycode_b">!yes</span> it's 40 minutes of DM at &#36;500 a kill. <span style="font-weight: bold;" class="mycode_b">!help</span> opens the whole guide, and <span style="font-weight: bold;" class="mycode_b">!help &lt;word&gt;</span> answers in chat.<br />
<br />
See you on the server.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[mR in 2026: three servers, all live]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3517</link>
			<pubDate>Thu, 12 Nov 2026 21:54:06 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1">mIKe</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3517</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">mR in 2026: three servers, all live</span></span><br />
<br />
mR has game servers again. Three of them, and you can watch every one live from your browser before you jump in.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/live/" target="_blank" rel="noopener" class="mycode_url">mR Build/RP</a></span></span><br />
The build server is back, rebuilt for today's Half-Life 2: Deathmatch: the toys, the guns, the money, the No-Kill rules, and every build saved from 2008 to 2010, ready to load again. It runs on Revenge Bay, a coastal town built for mR, and mR Siege turns a fort into a battlefield.<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27015</code></div></div><br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/proxydm/" target="_blank" rel="noopener" class="mycode_url">mR ProxyDM</a></span></span><br />
A deathmatch that never empties. Bots fight around the clock on three custom maps full of disasters, and every map ends in a one-life Last Stand. Watch it in 3D, enlist a bot of your own and give it orders, then join and take it over.<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27017</code></div></div><br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/jollyroger/" target="_blank" rel="noopener" class="mycode_url">Jolly Roger</a></span></span><br />
Pirate ship battles. Two crews, two ships, 18 cannons: load, aim, fire, patch the leaks, board by rope, and fish between broadsides. The ship that sinks loses.<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27018</code></div></div><br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Also new</span></span><ul class="mycode_list"><li><a href="https://mikes-revenge.net/builds/" target="_blank" rel="noopener" class="mycode_url">Build Explorer</a>: all 29,665 builds saved from 2008 to 2010, in 3D.<br />
</li>
<li><a href="https://mikes-revenge.net/map/" target="_blank" rel="noopener" class="mycode_url">The maps, from the air</a>: fly over Revenge Bay and 20 other maps.<br />
</li>
<li><a href="https://mikes-revenge.net/help/" target="_blank" rel="noopener" class="mycode_url">The help page</a>: every command on the build server, with a "Back from 2010?" section.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Half-Life News</span>, under General Chat: Valve's Half-Life announcements get their own thread here within minutes.<br />
</li>
</ul>
<br />
Each server has its own forum under <span style="font-weight: bold;" class="mycode_b">Play on mR</span> on the front page. Come tell us what you think.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">mR in 2026: three servers, all live</span></span><br />
<br />
mR has game servers again. Three of them, and you can watch every one live from your browser before you jump in.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/live/" target="_blank" rel="noopener" class="mycode_url">mR Build/RP</a></span></span><br />
The build server is back, rebuilt for today's Half-Life 2: Deathmatch: the toys, the guns, the money, the No-Kill rules, and every build saved from 2008 to 2010, ready to load again. It runs on Revenge Bay, a coastal town built for mR, and mR Siege turns a fort into a battlefield.<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27015</code></div></div><br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/proxydm/" target="_blank" rel="noopener" class="mycode_url">mR ProxyDM</a></span></span><br />
A deathmatch that never empties. Bots fight around the clock on three custom maps full of disasters, and every map ends in a one-life Last Stand. Watch it in 3D, enlist a bot of your own and give it orders, then join and take it over.<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27017</code></div></div><br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/jollyroger/" target="_blank" rel="noopener" class="mycode_url">Jolly Roger</a></span></span><br />
Pirate ship battles. Two crews, two ships, 18 cannons: load, aim, fire, patch the leaks, board by rope, and fish between broadsides. The ship that sinks loses.<br />
<div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27018</code></div></div><br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Also new</span></span><ul class="mycode_list"><li><a href="https://mikes-revenge.net/builds/" target="_blank" rel="noopener" class="mycode_url">Build Explorer</a>: all 29,665 builds saved from 2008 to 2010, in 3D.<br />
</li>
<li><a href="https://mikes-revenge.net/map/" target="_blank" rel="noopener" class="mycode_url">The maps, from the air</a>: fly over Revenge Bay and 20 other maps.<br />
</li>
<li><a href="https://mikes-revenge.net/help/" target="_blank" rel="noopener" class="mycode_url">The help page</a>: every command on the build server, with a "Back from 2010?" section.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Half-Life News</span>, under General Chat: Valve's Half-Life announcements get their own thread here within minutes.<br />
</li>
</ul>
<br />
Each server has its own forum under <span style="font-weight: bold;" class="mycode_b">Play on mR</span> on the front page. Come tell us what you think.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Half-Life: Alyx: October 26, 2026 Update]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3516</link>
			<pubDate>Thu, 12 Nov 2026 16:52:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=91972">mR Newsbot</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3516</guid>
			<description><![CDATA[<ul class="mycode_list"><li>Add a setting under Advanced Performance to enable Foveated Rendering on desktop for supported hardware (for DirectX: NVIDIA GTX 16XX+, RTX 20XX+; for AMD: RX6xxx+ requires launching with -vulkan). Can increase rendering performance. Enable eye-tracking on your headset for best results. <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3822057317" target="_blank" rel="noopener" class="mycode_url">More information here</a>.<br />
</li>
<li>Enable stencil buffer tagging when running natively on Steam Frame to help improve reprojection quality.<br />
</li>
<li>Fix several rendering crashes common in workshop content.<br />
</li>
<li>Fix "Gnome Alone" achievement failing to unlock for some users.<br />
</li>
<li>(10/28) Fix performance regression introduced by 10/26 build for AMD graphics cards users.<br />
</li>
<li>(10/28) Fix visual glitches on decals and splatters when Foveated Rendering is enabled.<br />
</li>
</ul>
<br />
<a href="https://store.steampowered.com/news/app/546560/view/1847286114046999" target="_blank" rel="noopener" class="mycode_url">Read it on Steam</a><br />
<span style="font-size: small;" class="mycode_size">Valve posted this on the Steam news page of Half-Life: Alyx, October 26, 2026 (UTC). The mR news feed opened this thread by itself.</span>]]></description>
			<content:encoded><![CDATA[<ul class="mycode_list"><li>Add a setting under Advanced Performance to enable Foveated Rendering on desktop for supported hardware (for DirectX: NVIDIA GTX 16XX+, RTX 20XX+; for AMD: RX6xxx+ requires launching with -vulkan). Can increase rendering performance. Enable eye-tracking on your headset for best results. <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3822057317" target="_blank" rel="noopener" class="mycode_url">More information here</a>.<br />
</li>
<li>Enable stencil buffer tagging when running natively on Steam Frame to help improve reprojection quality.<br />
</li>
<li>Fix several rendering crashes common in workshop content.<br />
</li>
<li>Fix "Gnome Alone" achievement failing to unlock for some users.<br />
</li>
<li>(10/28) Fix performance regression introduced by 10/26 build for AMD graphics cards users.<br />
</li>
<li>(10/28) Fix visual glitches on decals and splatters when Foveated Rendering is enabled.<br />
</li>
</ul>
<br />
<a href="https://store.steampowered.com/news/app/546560/view/1847286114046999" target="_blank" rel="noopener" class="mycode_url">Read it on Steam</a><br />
<span style="font-size: small;" class="mycode_size">Valve posted this on the Steam news page of Half-Life: Alyx, October 26, 2026 (UTC). The mR news feed opened this thread by itself.</span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[mR ProxyDM: watch the fight, shape the world]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3515</link>
			<pubDate>Sat, 31 Oct 2026 17:11:18 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1">mIKe</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3515</guid>
			<description><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">mR ProxyDM: watch the fight, shape the world</span></span><br />
<br />
A new mR server that never empties. A dozen bots fight around the clock, and you can watch it live in 3D right in your browser, put a bot of your own in the fight, give it orders, and spend what it earns to flood the town, call down lightning or bring the mountain down on everyone.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/proxydm/" target="_blank" rel="noopener" class="mycode_url">&gt;&gt; mikes-revenge.net/proxydm &lt;&lt;</a></span></span><br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">What you can do</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Watch it live in 3D.</span> Follow the fight, look through a fighter's eyes, fly around the map yourself, or view it as a tabletop diorama. Works on phones too, and installs as an app.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Enlist your own bot.</span> Sign in on the forum, link your Steam account, and your "proxy" joins the fight under your name. It fights whether you're watching or not.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Earn scrap and kit it out.</span> Your bot earns scrap as it fights. Spend it on a sharper brain, its personality, its colours, armour, a recharging energy shield, and guns from the shotgun to the crossbow, the RPG and the arc rifle (the one gun that cuts through a shield).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Give it orders.</span> Tap the map: go here, guard this, lob a grenade there, pick that up, or hunt a fighter down.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Buy events.</span> Every map has its own disasters, paid for with your bot's scrap (see below). If the event doesn't start, you get the scrap back.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Fight for the crown.</span> The supply drop brings a crate with the crown in it: 300 health to whoever gets there first, and whoever kills them takes it.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Revenge bounties.</span> Anyone who keeps killing your bot ends up with a price on their head.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Take over.</span> Join the server and you <span style="font-style: italic;" class="mycode_i">become</span> your bot. Leave and it fights on without you.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The maps</span></span><br />
Each map runs for 45 minutes, then the next one comes up.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Tidewater</span>, a harbour town where the sea really moves<ul class="mycode_list"><li>A real tide that rises and falls, and a day that turns to night, with the lighthouse sweeping the bay and the cathedral's bells at dawn, noon, dusk and midnight.<br />
</li>
<li>A tram that loops the whole town and a ferry that rides the tide out to the breakwater.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Storm surge:</span> a siren, thirty seconds to get to high ground, then the sea climbs thirteen metres up the streets.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Lightning storm:</span> two minutes of strikes hunting the high places.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Runaway tram:</span> the brakes fail and it tears round the town, running down anyone on the rails.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Old Tithe:</span> the sea's collector swims up the harbour, and whoever is swimming where it passes is taken.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Meridian</span>, a research colony on a rust-red world<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Power outage</span>, <span style="font-weight: bold;" class="mycode_b">ion storm</span> and <span style="font-weight: bold;" class="mycode_b">containment leak</span>, each with its own warnings, shelters and switches.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Orbital strike:</span> the warning sounds, and you've got until it lands to reach a shelter.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">High Pass</span>, a mountain station in winter<ul class="mycode_list"><li>Ride the cable car up the cliff face (the bots ride it too).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Avalanche:</span> twenty seconds' warning, then the mountain comes down and buries anyone in its way. Sometimes it lets go all by itself.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Blizzard</span>, <span style="font-weight: bold;" class="mycode_b">cable car stall</span> (the cabin stops halfway up the cliff and sways for a minute with whoever's aboard) and <span style="font-weight: bold;" class="mycode_b">ski jump</span> (the gate opens and the jump launches whoever runs it across the valley).<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Playing</span></span><br />
It's a real Half-Life 2: Deathmatch server, open to everyone, and the maps download automatically. Hit <span style="font-weight: bold;" class="mycode_b">Join the game</span> on the page, or <div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27017</code></div></div>Enlist a bot first, and <span style="font-weight: bold;" class="mycode_b">Join and take over</span> on your bot's panel puts you in its place.<br />
<br />
Come watch, enlist a bot and tell us what you think, right here in this thread. Bugs, ideas and balance complaints are all welcome.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></description>
			<content:encoded><![CDATA[<span style="font-size: x-large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">mR ProxyDM: watch the fight, shape the world</span></span><br />
<br />
A new mR server that never empties. A dozen bots fight around the clock, and you can watch it live in 3D right in your browser, put a bot of your own in the fight, give it orders, and spend what it earns to flood the town, call down lightning or bring the mountain down on everyone.<br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b"><a href="https://mikes-revenge.net/proxydm/" target="_blank" rel="noopener" class="mycode_url">&gt;&gt; mikes-revenge.net/proxydm &lt;&lt;</a></span></span><br />
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">What you can do</span></span><ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Watch it live in 3D.</span> Follow the fight, look through a fighter's eyes, fly around the map yourself, or view it as a tabletop diorama. Works on phones too, and installs as an app.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Enlist your own bot.</span> Sign in on the forum, link your Steam account, and your "proxy" joins the fight under your name. It fights whether you're watching or not.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Earn scrap and kit it out.</span> Your bot earns scrap as it fights. Spend it on a sharper brain, its personality, its colours, armour, a recharging energy shield, and guns from the shotgun to the crossbow, the RPG and the arc rifle (the one gun that cuts through a shield).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Give it orders.</span> Tap the map: go here, guard this, lob a grenade there, pick that up, or hunt a fighter down.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Buy events.</span> Every map has its own disasters, paid for with your bot's scrap (see below). If the event doesn't start, you get the scrap back.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Fight for the crown.</span> The supply drop brings a crate with the crown in it: 300 health to whoever gets there first, and whoever kills them takes it.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Revenge bounties.</span> Anyone who keeps killing your bot ends up with a price on their head.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Take over.</span> Join the server and you <span style="font-style: italic;" class="mycode_i">become</span> your bot. Leave and it fights on without you.<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">The maps</span></span><br />
Each map runs for 45 minutes, then the next one comes up.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">Tidewater</span>, a harbour town where the sea really moves<ul class="mycode_list"><li>A real tide that rises and falls, and a day that turns to night, with the lighthouse sweeping the bay and the cathedral's bells at dawn, noon, dusk and midnight.<br />
</li>
<li>A tram that loops the whole town and a ferry that rides the tide out to the breakwater.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Storm surge:</span> a siren, thirty seconds to get to high ground, then the sea climbs thirteen metres up the streets.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Lightning storm:</span> two minutes of strikes hunting the high places.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Runaway tram:</span> the brakes fail and it tears round the town, running down anyone on the rails.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Old Tithe:</span> the sea's collector swims up the harbour, and whoever is swimming where it passes is taken.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">Meridian</span>, a research colony on a rust-red world<ul class="mycode_list"><li><span style="font-weight: bold;" class="mycode_b">Power outage</span>, <span style="font-weight: bold;" class="mycode_b">ion storm</span> and <span style="font-weight: bold;" class="mycode_b">containment leak</span>, each with its own warnings, shelters and switches.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Orbital strike:</span> the warning sounds, and you've got until it lands to reach a shelter.<br />
</li>
</ul>
<br />
<span style="font-weight: bold;" class="mycode_b">High Pass</span>, a mountain station in winter<ul class="mycode_list"><li>Ride the cable car up the cliff face (the bots ride it too).<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Avalanche:</span> twenty seconds' warning, then the mountain comes down and buries anyone in its way. Sometimes it lets go all by itself.<br />
</li>
<li><span style="font-weight: bold;" class="mycode_b">Blizzard</span>, <span style="font-weight: bold;" class="mycode_b">cable car stall</span> (the cabin stops halfway up the cliff and sways for a minute with whoever's aboard) and <span style="font-weight: bold;" class="mycode_b">ski jump</span> (the gate opens and the jump launches whoever runs it across the valley).<br />
</li>
</ul>
<br />
<span style="font-size: large;" class="mycode_size"><span style="font-weight: bold;" class="mycode_b">Playing</span></span><br />
It's a real Half-Life 2: Deathmatch server, open to everyone, and the maps download automatically. Hit <span style="font-weight: bold;" class="mycode_b">Join the game</span> on the page, or <div class="codeblock"><div class="title">Code:</div><div class="body" dir="ltr"><code>connect 23.111.156.106:27017</code></div></div>Enlist a bot first, and <span style="font-weight: bold;" class="mycode_b">Join and take over</span> on your bot's panel puts you in its place.<br />
<br />
Come watch, enlist a bot and tell us what you think, right here in this thread. Bugs, ideas and balance complaints are all welcome.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">mIKe</span>]]></content:encoded>
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			<title><![CDATA[2026 Forum Updates!]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3492</link>
			<pubDate>Sun, 01 Mar 2026 11:22:57 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1">mIKe</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3492</guid>
			<description><![CDATA[With the expected release of Half-Life 3, the forums have been refreshed for a new era. It's still a work in progress.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What's new:</span><ul class="mycode_list"><li>Migrated to a new server (AlmaLinux 9.6, PHP 8.2, MariaDB 10.5)<br />
</li>
<li>Upgraded MyBB from 1.3 to 1.8.39<br />
</li>
<li>New Discord-inspired dark theme (mR Discord)<br />
</li>
<li>Discord-style sidebar navigation with channel list<br />
</li>
<li>Lambda ShoutBox with chat rooms, emojis, @mentions, GIFs, and its own dedicated page<br />
</li>
<li>Latest Threads + Discord widget in the right sidebar<br />
</li>
<li>SSL/HTTPS across all pages<br />
</li>
<li>Improved security (fail2ban, rate limiting, bot blocking)<br />
</li>
<li>Automated backups and health monitoring<br />
</li>
</ul>
<br />
Feedback appreciated!]]></description>
			<content:encoded><![CDATA[With the expected release of Half-Life 3, the forums have been refreshed for a new era. It's still a work in progress.<br />
<br />
<span style="font-weight: bold;" class="mycode_b">What's new:</span><ul class="mycode_list"><li>Migrated to a new server (AlmaLinux 9.6, PHP 8.2, MariaDB 10.5)<br />
</li>
<li>Upgraded MyBB from 1.3 to 1.8.39<br />
</li>
<li>New Discord-inspired dark theme (mR Discord)<br />
</li>
<li>Discord-style sidebar navigation with channel list<br />
</li>
<li>Lambda ShoutBox with chat rooms, emojis, @mentions, GIFs, and its own dedicated page<br />
</li>
<li>Latest Threads + Discord widget in the right sidebar<br />
</li>
<li>SSL/HTTPS across all pages<br />
</li>
<li>Improved security (fail2ban, rate limiting, bot blocking)<br />
</li>
<li>Automated backups and health monitoring<br />
</li>
</ul>
<br />
Feedback appreciated!]]></content:encoded>
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			<title><![CDATA[Where are you now?]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3491</link>
			<pubDate>Mon, 17 Jul 2023 01:04:49 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1">mIKe</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3491</guid>
			<description><![CDATA[Hey everyone! While we are idling why not share where you are in life?<br />
<br />
For me personally a lot has changed!<br />
<br />
For one I'm in my 40's now. Still in the IT business. I got remarried! I do silly things like exercise 3-5 times a week. I do crazy things like backpacking and hiking, kind of like exploring the real world like I used to in Minecraft. Last year I backpacked 30 miles solo overnight on the Appalachian trail. I've tried putting some of my hikes on YouTube but then I dislocated my shoulder while hiking and haven't really done much since, but I'm almost healed up and ready to get back out there! <br />
<br />
Currently playing Tears of the Kingdom and I'm about half way through. Before that Red Dead 2 and BOTW. I have not played anything multiplayer in a while, but we need a Tears of the Kingdom no-kill build server immediately! <br />
<br />
<span style="font-weight: bold;" class="mycode_b">I</span><span style="font-weight: bold;" class="mycode_b">f you're still out there, where are </span><span style="font-weight: bold;" class="mycode_b">you at in life</span><span style="font-weight: bold;" class="mycode_b">? Wherever it is, </span><span style="font-weight: bold;" class="mycode_b">I hope you are healthy and happy! </span><span style="font-weight: bold;" class="mycode_b"> </span><span style="font-weight: bold;" class="mycode_b"> </span><br />
<br />
Side note: To keep the site healthy, I'll be doing some updates and try I'll to put some of the older websites back on here for a nice dose of nostalgia. Right now, email is busted so password resets, etc. won't be sent out.]]></description>
			<content:encoded><![CDATA[Hey everyone! While we are idling why not share where you are in life?<br />
<br />
For me personally a lot has changed!<br />
<br />
For one I'm in my 40's now. Still in the IT business. I got remarried! I do silly things like exercise 3-5 times a week. I do crazy things like backpacking and hiking, kind of like exploring the real world like I used to in Minecraft. Last year I backpacked 30 miles solo overnight on the Appalachian trail. I've tried putting some of my hikes on YouTube but then I dislocated my shoulder while hiking and haven't really done much since, but I'm almost healed up and ready to get back out there! <br />
<br />
Currently playing Tears of the Kingdom and I'm about half way through. Before that Red Dead 2 and BOTW. I have not played anything multiplayer in a while, but we need a Tears of the Kingdom no-kill build server immediately! <br />
<br />
<span style="font-weight: bold;" class="mycode_b">I</span><span style="font-weight: bold;" class="mycode_b">f you're still out there, where are </span><span style="font-weight: bold;" class="mycode_b">you at in life</span><span style="font-weight: bold;" class="mycode_b">? Wherever it is, </span><span style="font-weight: bold;" class="mycode_b">I hope you are healthy and happy! </span><span style="font-weight: bold;" class="mycode_b"> </span><span style="font-weight: bold;" class="mycode_b"> </span><br />
<br />
Side note: To keep the site healthy, I'll be doing some updates and try I'll to put some of the older websites back on here for a nice dose of nostalgia. Right now, email is busted so password resets, etc. won't be sent out.]]></content:encoded>
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		<item>
			<title><![CDATA[Something new.]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3490</link>
			<pubDate>Fri, 19 Jul 2019 15:35:04 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1531">Starkiller666</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3490</guid>
			<description><![CDATA[Just a reminder that we're not dead!]]></description>
			<content:encoded><![CDATA[Just a reminder that we're not dead!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Hey guys]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3489</link>
			<pubDate>Fri, 18 May 2018 03:51:13 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1381">Wischyre</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3489</guid>
			<description><![CDATA[How 2 become [mR] again???<br />
<br />
My aluminum can eating days are over, sorry.]]></description>
			<content:encoded><![CDATA[How 2 become [mR] again???<br />
<br />
My aluminum can eating days are over, sorry.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[mikes-revenge.net hacked]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3485</link>
			<pubDate>Fri, 15 Dec 2017 20:31:50 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1">mIKe</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3485</guid>
			<description><![CDATA[If you noticed the site was down a few weeks/months back it was due to a security breach.<br />
<br />
I've taken some extra steps to secure the site from future intruders, however if you encounter a vulnerability please let me know!<br />
<br />
Everyone should have been forced to change your password recently.  If you use that combination email/password on any other site it's highly recommended you change your passwords there as well.<br />
<br />
If you have any questions feel free to reply to this thread.]]></description>
			<content:encoded><![CDATA[If you noticed the site was down a few weeks/months back it was due to a security breach.<br />
<br />
I've taken some extra steps to secure the site from future intruders, however if you encounter a vulnerability please let me know!<br />
<br />
Everyone should have been forced to change your password recently.  If you use that combination email/password on any other site it's highly recommended you change your passwords there as well.<br />
<br />
If you have any questions feel free to reply to this thread.]]></content:encoded>
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		<item>
			<title><![CDATA[Build 1 mIkes Revenge Spawn]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3471</link>
			<pubDate>Tue, 03 Jan 2017 02:12:34 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=91691">PNGz_</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3471</guid>
			<description><![CDATA[<div style="text-align: justify;" class="mycode_align">Ello all,</div>
<br />
<div style="text-align: justify;" class="mycode_align">I was thinking recently about mR and how over the past few months its had very few to no one online on the minecraft server, and I think I may have realised why. On the past maps and free build servers, there has always been a spawn area with almost every item in the game for free, except for a few items that are understandably not going to be free. This, I believe, was a huge appeal to mR; a server where you can build on a natural map with all blocks at your disposal while maintaining a survival aspect to the server, which is lost if it were simply to be a creative mode server. That uniqueness was itself an appeal, and it has been lost over the past year due to one simple problem; the new spawn has not been finished and refined. </div>
<br />
<div style="text-align: justify;" class="mycode_align">So having recognised this problem, I think it would be a good idea to finish it. However, I'd like suggestions on how we can build the new spawn; themes, designs, etc. If you could pitch any ideas before I reconstruct it, or want to work along with me in building it, it would be greatly appreciated. Once we've finished building the new spawn, I think we should start advertising a little bit more, and hopefully the server should flourish again.</div>
<br />
<div style="text-align: justify;" class="mycode_align">If you have any other thoughts on what we could do to increase the amount of people coming onto mR, please comment them as well.</div>]]></description>
			<content:encoded><![CDATA[<div style="text-align: justify;" class="mycode_align">Ello all,</div>
<br />
<div style="text-align: justify;" class="mycode_align">I was thinking recently about mR and how over the past few months its had very few to no one online on the minecraft server, and I think I may have realised why. On the past maps and free build servers, there has always been a spawn area with almost every item in the game for free, except for a few items that are understandably not going to be free. This, I believe, was a huge appeal to mR; a server where you can build on a natural map with all blocks at your disposal while maintaining a survival aspect to the server, which is lost if it were simply to be a creative mode server. That uniqueness was itself an appeal, and it has been lost over the past year due to one simple problem; the new spawn has not been finished and refined. </div>
<br />
<div style="text-align: justify;" class="mycode_align">So having recognised this problem, I think it would be a good idea to finish it. However, I'd like suggestions on how we can build the new spawn; themes, designs, etc. If you could pitch any ideas before I reconstruct it, or want to work along with me in building it, it would be greatly appreciated. Once we've finished building the new spawn, I think we should start advertising a little bit more, and hopefully the server should flourish again.</div>
<br />
<div style="text-align: justify;" class="mycode_align">If you have any other thoughts on what we could do to increase the amount of people coming onto mR, please comment them as well.</div>]]></content:encoded>
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		<item>
			<title><![CDATA[HaPPy New YeaR to all]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3470</link>
			<pubDate>Sat, 31 Dec 2016 13:55:26 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=4088">maxx237</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3470</guid>
			<description><![CDATA[Happy new year guys/gals<br />
Yes, I'm still around on B1]]></description>
			<content:encoded><![CDATA[Happy new year guys/gals<br />
Yes, I'm still around on B1]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Great Forum Outage of 2016]]></title>
			<link>https://mikes-revenge.net/showthread.php?tid=3469</link>
			<pubDate>Mon, 19 Dec 2016 17:19:27 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://mikes-revenge.net/member.php?action=profile&uid=1">mIKe</a>]]></dc:creator>
			<guid isPermaLink="false">https://mikes-revenge.net/showthread.php?tid=3469</guid>
			<description><![CDATA[So for the past few years we've gone through a company called Crissic.net for the Website's VPS.  On November 5th they posted this announcement to their website:<br />
<br />
<a href="http://my.crissic.net/announcements.php?id=83" target="_blank" rel="noopener" class="mycode_url">http://my.crissic.net/announcements.php?id=83</a><br />
<br />
They did NOT send this announcement out via email.  So I never saw it.  On 12/5 I noticed the site was down, and I created a ticket with them and got this lovely response:<br />
<br />
** This is an automated message. Please do not reply to this email/ticket. The Crissic brand is now closed down as of December 4, 2016 and will no longer be existent. We are keeping the Crissic website online for a few more days, however a<span style="font-weight: bold;" class="mycode_b">ll infrastructure has already been decommissioned in full and all client data has been securely wiped out of our drives.</span> **<br />
<br />
So I moved the VPS over to a company that wont go under any time soon.  (Digital Ocean)  And thanks to .Lb's planning and foresight we had a backup from from Feb 2016 to restore from.   The last backup I had was from 2013 so we lost way less than we would have!  Thanks LB!!!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TLDR:  We outlived our hosting company and had to restore the site from backups. </span>]]></description>
			<content:encoded><![CDATA[So for the past few years we've gone through a company called Crissic.net for the Website's VPS.  On November 5th they posted this announcement to their website:<br />
<br />
<a href="http://my.crissic.net/announcements.php?id=83" target="_blank" rel="noopener" class="mycode_url">http://my.crissic.net/announcements.php?id=83</a><br />
<br />
They did NOT send this announcement out via email.  So I never saw it.  On 12/5 I noticed the site was down, and I created a ticket with them and got this lovely response:<br />
<br />
** This is an automated message. Please do not reply to this email/ticket. The Crissic brand is now closed down as of December 4, 2016 and will no longer be existent. We are keeping the Crissic website online for a few more days, however a<span style="font-weight: bold;" class="mycode_b">ll infrastructure has already been decommissioned in full and all client data has been securely wiped out of our drives.</span> **<br />
<br />
So I moved the VPS over to a company that wont go under any time soon.  (Digital Ocean)  And thanks to .Lb's planning and foresight we had a backup from from Feb 2016 to restore from.   The last backup I had was from 2013 so we lost way less than we would have!  Thanks LB!!!<br />
<br />
<span style="font-weight: bold;" class="mycode_b">TLDR:  We outlived our hosting company and had to restore the site from backups. </span>]]></content:encoded>
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